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"circuit" <nomail@nomail> wrote:
> Wow, this community is awesome. I appreciate all the responses.
We try. :)
There's always so much to do, and it's so much easier to get things _done_ when
you can get past all the hurdles. We all help out as best we can.
> 100% sure it's a coincident surface issue. In fact, similar artifacting also
> exists in FreeCAD's rendered output. Here's an animation using FreeCAD
> "activeView":
Find min_extent and max_extent of all the parts, calculate the centers,
translate to center, scale down by a wee bit, then translate back.
With that many parts, I'd probably write a little macro that takes an object{}
as an argument.
> This is actually not my model... it's just the first demo file I found online
> that had assembly constraints, so I ran with it. I have no idea if it was
> designed properly. I plan on testing this out more thoroughly with a model I
> build myself.
Naturally. Always a lot easier to get things moving with pre-built stuff.
> I come from an electrical
> background, but I have a strong interest in robotics. My plan is to use FreeCAD
> to design and simulate (animate) robotic gait.
Nice. Chemist myself, but I dabble with things with my EE friend.
You should look up Rune's spider animation. Very impressive.
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