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clipka <ano### [at] anonymous org> wrote:
> Use `diffuse 1` and everything will be fine.
I think I tried that - I started off with specular 0.1 and fiddled with it from
there.
Even with no finish statement whatsoever, I'm getting similar results.
I get some sharp banding with a dark gray and a light gray, but never any WHITE.
I thought perhaps because I started off using background, that maybe that was a
weird way to do the scene, so I switched to a white sky_sphere...
Nope.
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