POV-Ray : Newsgroups : povray.newusers : Extinction value of scattering and mirrors : Re: Extinction value of scattering and mirrors Server Time
25 May 2024 19:48:30 EDT (-0400)
  Re: Extinction value of scattering and mirrors  
From: fsv2712
Date: 18 Jul 2016 07:00:00
Message: <web.578cb612f6f56c36991518c30@news.povray.org>
I have discovered the problem with the reflector, at least if it's made with an
open or hollow cylinder and a "clipped_by" instance. It's that the interior
surface of the cylinder doesn't reflect light despite the exterior surface works
OK and even if I use "interior_texture".
Does anyone knows how to solve this? Is this to be expected?


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