POV-Ray : Newsgroups : povray.newusers : Convert a solid to something pov-ray can read : Re: Convert a solid to something pov-ray can read Server Time
23 Jun 2024 07:57:38 EDT (-0400)
  Re: Convert a solid to something pov-ray can read  
From: scott
Date: 16 Sep 2016 02:50:24
Message: <57db9630$1@news.povray.org>
On 16/09/2016 01:33, SecondCup wrote:
> Hi All,
> I'm trying to render a scene in pov ray of a real life mineral ore body. The ore
> body has been made and is a complicated wireframe modeled in a mining software
> in .dxf format. What is the best way to convert this to something pov-ray can
> read, where I can then use the program to adjust the textures, colors and the
> usual stuff once its placed where I want it.
> Ive downloaded 'PoseRay' by FlyerX and had played with this for a while but I'm
> wondering if there is something that can make it a little easier to import.
> It doesn't have to be .dxf, if someone knows and easier format that pov-ray
> likes while retaining its detail, I'm willing to try this too.
> Apologies for the repeat question, but I've tried multiple links provided on the
> 'resources: Conversion utilities' page and many appear to be not in use anymore.

If your mining software can export a mesh-based format like .obj, .stl, 
.slp, .vrml then there's software to convert to POV format.

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