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Tor Olav Kristensen <tor### [at] toberemovedgmail com> wrote:
> "Coucou" <dom### [at] neuf fr> wrote:
> ......
> > How to get x, y and z of C1 ?
> You can write:
> vdot(C1, x)
> vdot(C1, y)
> vdot(C1, z)
> - or shorter:
> C1.x
> C1.y
> C1.z
I hate to sound rude, but I really don't understand why give first a rather
contrived answer of "vdot(C1, x)" and then give the right answer "C1.x".
The dot product does produce the same result, but it's a needlessly
complicated solution, so I don't really understand why you even suggested it.
--
- Warp
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