> > On the older, non-Universal MacMegaPOV 1.2, render time was 173 seconds.
> On what kind of machine, the same iMac Core Duo?
Yes, well, I did the tests on an iMac Core Duo 2Ghz 20". So the older
version of MacMegaPOV had to use Rosetta.
Some further observations:
1. I used the Activity Monitor to find that the new Universal beta will
readily fill the capacity of one processor, and leave the other alone, so
far as I could tell.
2. I finally dragged one of my own #include files to the POV 3.6 Include
directory; and then I could test-render such scenes. They can be complex,
involving thousands of spheres and cylinders and polygons. When I rendered
such a scene, it seemed slow, as though the Universal was having a little
trouble handling the #include data, as tho it were RAM-deficient or
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