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> You probably won't find one, but consider this:
> ...
Thanks, this is an option. Also I've emailed to Paul Bourke, asking him about
permissions for using his works in POV-Lab and about this converter too.
I know, he is using it.
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On 2/8/23 13:13, yesbird wrote:
> Hi, guys !
>
> As a side project I am starting a ZBrush plugin for transferring mesh data to
> POV. Before I will get details about ZBrush internal structures, I would like to
> make a draft workflow: ZBrush->OBJ->POV, but can't find OBJ->POV converter.
>
> Links here are dead:
>
> https://www.povray.org/resources/links/3D_Programs/Conversion_Utilities/
> ftp://mystique.servetheweb.com/pub/obj2pov/obj2pov.c
>
> and googling gives nothing. Maybe someone keeps it in a private archive ?
>
> Please, help !
> --
> YB
Paying only loose attention to this thread, but I think many use the
windows program PoseRay to convert from Obj (and many other formats) to
POV-Ray SDL.
Some years ago this program ran under wine on linux for me, but I've
done nothing current with it. Plus, I'm a little unsure of the current
status of PoseRay not having seen much recent mention of it. Thomas?
https://sites.google.com/site/poseray/
Bill P.
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Hi, Bill !
> Paying only loose attention to this thread, but I think many use the
> windows program PoseRay to convert from Obj (and many other formats) to
> POV-Ray SDL.
Many thanks for your reply, I was very close to canceling this project, but now
I found exactly what I was looking for - many options and converting from
command line.
> Some years ago this program ran under wine on linux for me, but I've
> done nothing current with it. Plus, I'm a little unsure of the current
> status of PoseRay not having seen much recent mention of it. Thomas?
Present version (v.3.13.31 - March 2, 2021) works like a charm !
All the best,
--
YB
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Op 9-2-2023 om 13:12 schreef William F Pokorny:
> Paying only loose attention to this thread, but I think many use the
> windows program PoseRay to convert from Obj (and many other formats) to
> POV-Ray SDL.
>
> Some years ago this program ran under wine on linux for me, but I've
> done nothing current with it. Plus, I'm a little unsure of the current
> status of PoseRay not having seen much recent mention of it. Thomas?
>
> https://sites.google.com/site/poseray/
>
Coming too late to this thread, but yes, I would also have suggested
Poseray indeed. It works like a charm for all kind of things.
--
Thomas
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Hi,
> Poseray indeed. It works like a charm for all kind of things.
It's true, but I am stuck on the following: trying to export data from ZBrush in
OBJ format I found that per-vertex colors are passed non-standard way - in
comments, like described in the following paper:
http://paulbourke.net/dataformats/obj/colour.html
Paul writes that _some_ converters cat read per-vertex colors from three last
numbers in line. I've done a few experiments with PoseRay (small OBJ attached),
but without success, so I am in doubt - am I doing something wrong or it's not
possible 'by design' of PoseRay ?
Thanks in advance for your answers.
--
YB
Post a reply to this message
Attachments:
Download 'pm3d_plane3d_1.obj.txt' (1 KB)
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Op 10-2-2023 om 10:33 schreef yesbird:
> Hi,
>
>> Poseray indeed. It works like a charm for all kind of things.
>
> It's true, but I am stuck on the following: trying to export data from ZBrush in
> OBJ format I found that per-vertex colors are passed non-standard way - in
> comments, like described in the following paper:
>
> http://paulbourke.net/dataformats/obj/colour.html
>
> Paul writes that _some_ converters cat read per-vertex colors from three last
> numbers in line. I've done a few experiments with PoseRay (small OBJ attached),
> but without success, so I am in doubt - am I doing something wrong or it's not
> possible 'by design' of PoseRay ?
>
I am afraid I cannot help you with this as I am no expert, but others
might. I do not use ZBrush myself (too expensive!). For modelling, I
rely on Silo instead, and Poser for figures. Both export OBJ format, and
I have no problems with them in Poseray.
--
Thomas
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Hi, Thomas.
> ... Both export OBJ format, and have no problems with them in Poseray.
Could you please send me small examples of these OBJs ? I would like to know, if
they are using per-vertice format and how if so.
--
YB
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Op 10/02/2023 om 16:41 schreef yesbird:
> Hi, Thomas.
>
>> ... Both export OBJ format, and have no problems with them in Poseray.
>
> Could you please send me small examples of these OBJs ? I would like to know, if
> they are using per-vertice format and how if so.
> --
>
Sure, can do.
Boerin_klomp_L.obj has been created in Silo and then exported as OBJ (to
be imported subsequently in Poser).
Crate1.obj is a Poser object.
--
Thomas
Post a reply to this message
Attachments:
Download 'boerin_klomp_l.obj.txt' (128 KB)
Download 'crate1.obj.txt' (19 KB)
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Thank you, shoes are very fashioned )
But unfortunately I see no per-vertice colors there. In any case yesterday I've
obtained Pixologic's SDK and now can omit OBJs, but exploring of this format was
not in vain.
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Op 11-2-2023 om 09:15 schreef yesbird:
> Thank you, shoes are very fashioned )
>
> But unfortunately I see no per-vertice colors there. In any case yesterday I've
> obtained Pixologic's SDK and now can omit OBJs, but exploring of this format was
> not in vain.
>
>
OK.
Shoes are wooden shoes btw... ;-)
--
Thomas
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