|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Not sure if this is a bug in pov or the docs (or possibly my brain).
The docs (6.1.5.5) say:
"For example...
color My_Color red 0.5
this substitutes whatever was the red component of My_Color with a red component
of 0.5 however...
color My_Color + red 0.5
adds 0.5 to the red component of My_Color"
But the following scene-file seems to contradict this:
#version 3.5;
#declare ColTest1 = rgb<1,1,0>;
#declare ColTest2 = rgb<0,1,1>;
//legal
#declare Foo = ColTest1 + ColTest2;
//not legal
#declare Foo = ColTest1 ColTest2;
#declare Foo = ColTest1 + blue 1;
#declare Foo = ColTest1 blue 1;
Any comment as to whether I should post to bugs, docs, or what?
--
#macro A(V,B,C,R)#while(B-256)#if(V-128/B>=0)sphere{0,.5translate<C-4R-1,9>
pigment{rgb<1-C/8R/2C/8>}}#local V=V-128/B;#end#local B=B*2;#local C=C+1;#
end#end A(234,1,0,2)A(85,1,0,1)A(81,1,0,0)light_source{-5 1}//Tom Melly
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Tom,
The documentation (section 6.1.5.5) does seem to me to be inconsistent with
the action of povray in this.
(But there are also some problems with your report.)
My findings from a sample scene are slightly different from yours, but when
I code
color My_Color + red 0.5
I get the error "Expected 'Numeric Expression', color keyword 'red' found
instead"
Which I assume is what you are getting.
Whereas the documentation indeed says this should add 0.5 to the red
component of the color.
By contrast, when I tried "color My_Color red 1", it worked fine, replacing
the red component of the color with a value of 1.
There are problems with your report, in that your statement
#declare Foo = ColTest1 blue 1; --- should read
#declare Foo = color ColTest1 blue 1;
(adding the 'color' key word), otherwise you're trying to do something
undefined with a vector.
I didn't spot the statement
#declare Foo = ColTest1 ColTest2;
in the documentation anywhere, so I think it's probably reasonable for
Povray to throw an error.
> Any comment as to whether I should post to bugs, docs, or what?
I would wait a day or so, and if no-one says we're both barmy, report a bug
(probably as a documentation error).
I'm not sure what the process is, but you'll need to check it's not already
reported.
Regards,
Chris.
"Tom Melly" <tom### [at] tomandlucouk> wrote in message
news:3fe02f47$1@news.povray.org...
> Not sure if this is a bug in pov or the docs (or possibly my brain).
>
> The docs (6.1.5.5) say:
>
> "For example...
> color My_Color red 0.5
> this substitutes whatever was the red component of My_Color with a red
component
> of 0.5 however...
> color My_Color + red 0.5
> adds 0.5 to the red component of My_Color"
>
>
> But the following scene-file seems to contradict this:
>
> #version 3.5;
>
> #declare ColTest1 = rgb<1,1,0>;
> #declare ColTest2 = rgb<0,1,1>;
>
> //legal
> #declare Foo = ColTest1 + ColTest2;
>
> //not legal
> #declare Foo = ColTest1 ColTest2;
> #declare Foo = ColTest1 + blue 1;
> #declare Foo = ColTest1 blue 1;
>
> Any comment as to whether I should post to bugs, docs, or what?
>
> --
> #macro
A(V,B,C,R)#while(B-256)#if(V-128/B>=0)sphere{0,.5translate<C-4R-1,9>
> pigment{rgb<1-C/8R/2C/8>}}#local V=V-128/B;#end#local B=B*2;#local C=C+1;#
> end#end A(234,1,0,2)A(85,1,0,1)A(81,1,0,0)light_source{-5 1}//Tom Melly
>
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Chris B" <c_b### [at] btconnectcom> wrote in message
news:3fe079ea$1@news.povray.org...
> I didn't spot the statement
> #declare Foo = ColTest1 ColTest2;
> in the documentation anywhere, so I think it's probably reasonable for
> Povray to throw an error.
True - the problem is that it is very hard to intuit what is and isn't legal in
this area. At the very least it would seem to be a bug in the docs, but even if
the docs are corrected, the behaviour seems so inconsistent that, whether or not
it's a bug, it does seem to lead to a high degree of trial and error.
> I would wait a day or so, and if no-one says we're both barmy, report a bug
> (probably as a documentation error).
> I'm not sure what the process is, but you'll need to check it's not already
> reported.
Ta.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
|
|