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When rendering a transparent object using the following:
rgbf<1.0, 0.0, 0.0, 1.0>
reflection { 0.17, 1.0 fresnel on }
conserve_energy
with NO dispersion, I get a black image.
Change the color to rgbf<0.0, 1.0, 0.0, 1.0> and I get a bright green image.
Change the color to rgbf<0.0, 0.0, 1.0, 1.0> and I get a bright blue image.
Any value of red only produces a black image.
A red value with a green and/or blue value seems to work fine.
Is this part of the problem I reported on Jan. 19, 2003 or is this something
different?
Dick Conley
dic### [at] localaccesscom
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In article <3e94a159$1@news.povray.org>,
"Dick Conley" <dic### [at] localaccesscom> wrote:
> When rendering a transparent object using the following:
> rgbf<1.0, 0.0, 0.0, 1.0>
> reflection { 0.17, 1.0 fresnel on }
> conserve_energy
> with NO dispersion, I get a black image.
> Change the color to rgbf<0.0, 1.0, 0.0, 1.0> and I get a bright green image.
> Change the color to rgbf<0.0, 0.0, 1.0, 1.0> and I get a bright blue image.
> Any value of red only produces a black image.
> A red value with a green and/or blue value seems to work fine.
What are the surroundings? You did not give enough information to guess
what the image should look like.
> Is this part of the problem I reported on Jan. 19, 2003 or is this something
> different?
It seems extremely unlikely.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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"Christopher James Huff" <cja### [at] earthlinknet> wrote in message
news:cja### [at] netplexaussieorg...
>
> What are the surroundings? You did not give enough information to guess
> what the image should look like.
>
I posted a scene at povray.text.scene-files under the subject Red is Black.
Thank you,
Dick Conley
dic### [at] localaccesscom
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