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Since my computer is tied up in a render right now, I can't run a
benchmark on my system to compare with the numbers I just got from
a test of a beowulf cluster this guy has...what do you people get
from it?
The times on his system(s) were as follows:
"skyvase on the slower 4cpu box is 24 seconds (with no Athlons). That
mean I can probably expect 10sec from the 8cpu box. One of my Athlon
boxes tested at 11 sec, so if I can combine three Athlongs plus the
4cpu, it'll be a hot cluster (est around 2-3 seconds?)."
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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Timothy R. Cook <z993126bellsouth.net> wrote:
> what do you people get from it?
That he should use the official benchmark, not skyvase.
24 seconds... 14 seconds... That doesn't really tell how much the
difference is really.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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And in English, please?
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Warp wrote:
> That he should use the official benchmark, not skyvase.
Umm...that's the file I got from povray.org. Wait, no it isn't.
I emailed him the file I got from povray.org. That's strange.
I'll ask.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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Timothy R. Cook's furious key-hammering produced this:
>> That he should use the official benchmark, not skyvase.
>
> Umm...that's the file I got from povray.org.
I think Warp's trying to say that you should use scenes/advanced/benchmark.pov
(included in 3.5) rather than skyvase. The problem with skyvase is that it
renders too fast on newer computers, and things such as the user interface and
background tasks can get in the way of the rendering. My computer, for
instance, has as much as a five second variance with skyvase (which only takes
around 15 seconds at 512x384, IIRC).
Benchmark.pov, OTOH, provides a much more accurate view of how POV-patible your
system is due to the sheer length of the render.
--
/*^*/light_source{100*<-5,2,-5>2}#macro I(i,n)#while(strlen(i)>=n)#local A=asc(
substr(i,n,1));#local a=asc(substr(i,n+1,1));cylinder{<div(A,8)-12,mod(A,8)-4,4
><div(a,8)-12,mod(a,8)-4,4>,0.1pigment{rgb z}}#local n=n+2;#end#end I("ScUe[]"1
/*<*/)I("mkmtlttk"1)//@_$#!,:<"Thhis polysig brought to you by Ian Burgmyer :)"
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Ian J. Burgmyer wrote:
> Benchmark.pov, OTOH, provides a much more accurate view of how POV-patible your
> system is due to the sheer length of the render.
Note the other two sentences I had in that post: I did send him
benchmark.pov; he sent me the skyvase times. He did give me the
times he'd gotten with benchmark, but they were approximations from
memory, on an unstable compile of the OS he was using.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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