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Ian J. Burgmyer wrote:
> Benchmark.pov, OTOH, provides a much more accurate view of how POV-patible your
> system is due to the sheer length of the render.
Note the other two sentences I had in that post: I did send him
benchmark.pov; he sent me the skyvase times. He did give me the
times he'd gotten with benchmark, but they were approximations from
memory, on an unstable compile of the OS he was using.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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