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As some of you might already know, I am teaching assistant of the
computer graphics course at Tampere University of Technology (for 5th
year now).
I get to completely decide about the exercises, so naturally one of
them is related to POV-Ray. The task is to design a CD cover using
POV-Ray and an image manipulation program.
Here are the results of this year (the first image is the one made with
POV-Ray and the second image is the final CD cover):
http://www.cs.tut.fi/~tgraf/harjoitustyot/Harkka1tulokset/index.html
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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Warp wrote:
> Here are the results of this year (the first image is the one made with
> POV-Ray and the second image is the final CD cover):
>
> http://www.cs.tut.fi/~tgraf/harjoitustyot/Harkka1tulokset/index.html
Histogram of colors used in all images is somehow pesimistic imo.
ABX
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Wow, impressive work. Makes me want to buy the CDs. Great exercise too; I
think it would motivate a lot of people.
-Mark
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Warp,
Thanks for sharing these.
IMO, Several of these are good enough to be real mass production CD covers! "No
strings attached" for example. "Penguins with attitude" is hilarious.
How much time in the course is devoted to POV-Ray? What other tools do you
employ?
Bill P.
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William F. Pokorny <pok### [at] attglobalnet> wrote:
> How much time in the course is devoted to POV-Ray? What other tools do you
> employ?
It's presented as an example of a free tool which implements many of
the algorithms presented in the course.
Another exercise in the course is a program made in C/C++ which uses
OpenGL/GLUT to make a simple Descent-style program (ie. you can "fly"
freely inside a set of rooms).
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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Warp's furious key-hammering produced this:
> Here are the results of this year (the first image is the one made with
> POV-Ray and the second image is the final CD cover):
>
> http://www.cs.tut.fi/~tgraf/harjoitustyot/Harkka1tulokset/index.html
Wow! Thanks for sharing.
Were these done in class, or was the project mainly for homework?
--
/*^*/light_source{100*<-5,2,-5>2}#macro I(i,n)#while(strlen(i)>=n)#local A=asc(
substr(i,n,1));#local a=asc(substr(i,n+1,1));cylinder{<div(A,8)-12,mod(A,8)-4,4
><div(a,8)-12,mod(a,8)-4,4>,0.1pigment{rgb z}}#local n=n+2;#end#end I("ScUe[]"1
/*<*/)I("mkmtlttk"1)//@_$#!,:<"Thhis polysig brought to you by Ian Burgmyer :)"
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Ian J. Burgmyer <the### [at] maccom> wrote:
> Were these done in class, or was the project mainly for homework?
Homework.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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> As some of you might already know, I am teaching assistant of the
> computer graphics course at Tampere University of Technology (for 5th
> year now).
> I get to completely decide about the exercises, so naturally one of
> them is related to POV-Ray. The task is to design a CD cover using
> POV-Ray and an image manipulation program.
I remember you've posted the results before (last year?). I like them
very much!
How does the students like it? Does anyone of them continue using
POV-Ray?
-Peter
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Warp's furious key-hammering produced this:
>> Were these done in class, or was the project mainly for homework?
>
> Homework.
Ouch. :)
Did you offer the students object libraries, or did they do all of the coding
in the scene? Also, I noticed that many of them were post-processed.
Photoshop, I assume?
--
/*^*/light_source{100*<-5,2,-5>2}#macro I(i,n)#while(strlen(i)>=n)#local A=asc(
substr(i,n,1));#local a=asc(substr(i,n+1,1));cylinder{<div(A,8)-12,mod(A,8)-4,4
><div(a,8)-12,mod(a,8)-4,4>,0.1pigment{rgb z}}#local n=n+2;#end#end I("ScUe[]"1
/*<*/)I("mkmtlttk"1)//@_$#!,:<"Thhis polysig brought to you by Ian Burgmyer :)"
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Ian J. Burgmyer <the### [at] maccom> wrote:
> Did you offer the students object libraries, or did they do all of the coding
> in the scene?
They had to do everything "by hand".
> Also, I noticed that many of them were post-processed.
> Photoshop, I assume?
Quoting myself:
"The task is to design a CD cover using POV-Ray and an image manipulation
program."
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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