Tank Tread Macro - Object distribution along path (Message 1 to 5 of 5)
From: John D Gwinner
Subject: Tank Tread Macro - Object distribution along path
Date: 2 Dec 2001 01:58:52
Message: <3c09d12c$1@news.povray.org>
Forgive me if this has been discussed before, I did do a search ..
I'm looking to animate some 'tank treads' - basically a series of objects
around a path, but the path may change as the bogey wheels go up and down.
I could probably settle for fixed bogey wheels ...
I thought I'd seen a macro that would take a path bounded by circular
regions and distribute items around it, but I can't seem to find that
anywhere. The chain macro would help if I'm doing a german type of tank.
I'd be surprised if someone hasn't worked on this already ...
Any sugestions / links?
== John ==
From: Mike Williams
Subject: Re: Tank Tread Macro - Object distribution along path
Date: 2 Dec 2001 07:22:56
Message: <yVeLqKA5MeC8Ew$z@econym.demon.co.uk>
Wasn't it John D. Gwinner who wrote:
>Forgive me if this has been discussed before, I did do a search ..>>I'm looking to animate some 'tank treads' - basically a series of objects>around a path, but the path may change as the bogey wheels go up and down.>>I could probably settle for fixed bogey wheels ...>>I thought I'd seen a macro that would take a path bounded by circular>regions and distribute items around it, but I can't seem to find that>anywhere. The chain macro would help if I'm doing a german type of tank.>>I'd be surprised if someone hasn't worked on this already ...
There's a "beltbuild" macro that does it for a belt around two wheels.
That's probably what you were thinking of.
I believe the macro is in "mopspatch.inc" which was at
<http://perso.wanadoo.fr/mops/atelier.htm> the last time I looked.
--
Mike Williams
Gentleman of Leisure
From: John D Gwinner
Subject: Re: Tank Tread Macro - Object distribution along path
Date: 2 Dec 2001 12:26:46
Message: <3c0a6456@news.povray.org>
Excellent!
"Belts" the one keyword I didn't think of!
== John ==
"Mike Williams" <mik### [at] nospamplease> wrote in message
news:yVeLqKA5MeC8Ew$z@econym.demon.co.uk...
> Wasn't it John D. Gwinner who wrote:> >Forgive me if this has been discussed before, I did do a search ..> >> >I'm looking to animate some 'tank treads' - basically a series of objects> >around a path, but the path may change as the bogey wheels go up and
down.
> >> >I could probably settle for fixed bogey wheels ...> >> >I thought I'd seen a macro that would take a path bounded by circular> >regions and distribute items around it, but I can't seem to find that> >anywhere. The chain macro would help if I'm doing a german type of tank.> >> >I'd be surprised if someone hasn't worked on this already ...>> There's a "beltbuild" macro that does it for a belt around two wheels.> That's probably what you were thinking of.>> I believe the macro is in "mopspatch.inc" which was at> <http://perso.wanadoo.fr/mops/atelier.htm> the last time I looked.>> --> Mike Williams> Gentleman of Leisure
From: Hugo
Subject: Re: Tank Tread Macro - Object distribution along path
Date: 5 Dec 2001 18:39:21
Message: <3c0eb029@news.povray.org>
Isn't there an english version of this??
> > I believe the macro is in "mopspatch.inc" which was at> > <http://perso.wanadoo.fr/mops/atelier.htm> the last time I looked.