POV-Ray : Newsgroups : povray.general : Tank Tread Macro - Object distribution along path : Re: Tank Tread Macro - Object distribution along path Server Time
20 Nov 2024 00:16:40 EST (-0500)
  Re: Tank Tread Macro - Object distribution along path  
From: John D  Gwinner
Date: 2 Dec 2001 12:26:46
Message: <3c0a6456@news.povray.org>
Excellent!

"Belts" the one keyword I didn't think of!

== John ==

"Mike Williams" <mik### [at] nospamplease> wrote in message
news:yVeLqKA5MeC8Ew$z@econym.demon.co.uk...
> Wasn't it John D. Gwinner who wrote:
> >Forgive me if this has been discussed before, I did do a search ..
> >
> >I'm looking to animate some 'tank treads' - basically a series of objects
> >around a path, but the path may change as the bogey wheels go up and
down.
> >
> >I could probably settle for fixed bogey wheels ...
> >
> >I thought I'd seen a macro that would take a path bounded by circular
> >regions and distribute items around it, but I can't seem to find that
> >anywhere.  The chain macro would help if I'm doing a german type of tank.
> >
> >I'd be surprised if someone hasn't worked on this already ...
>
> There's a "beltbuild" macro that does it for a belt around two wheels.
> That's probably what you were thinking of.
>
> I believe the macro is in "mopspatch.inc" which was at
> <http://perso.wanadoo.fr/mops/atelier.htm> the last time I looked.
>
> --
> Mike Williams
> Gentleman of Leisure


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