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From: John D  Gwinner
Subject: Tank Tread Macro - Object distribution along path
Date: 2 Dec 2001 01:58:52
Message: <3c09d12c$1@news.povray.org>
Forgive me if this has been discussed before, I did do a search ..

I'm looking to animate some 'tank treads' - basically a series of objects
around a path, but the path may change as the bogey wheels go up and down.

I could probably settle for fixed bogey wheels ...

I thought I'd seen a macro that would take a path bounded by circular
regions and distribute items around it, but I can't seem to find that
anywhere.  The chain macro would help if I'm doing a german type of tank.

I'd be surprised if someone hasn't worked on this already ...

Any sugestions / links?

== John ==


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From: Mike Williams
Subject: Re: Tank Tread Macro - Object distribution along path
Date: 2 Dec 2001 07:22:56
Message: <yVeLqKA5MeC8Ew$z@econym.demon.co.uk>
Wasn't it John D. Gwinner who wrote:
>Forgive me if this has been discussed before, I did do a search ..
>
>I'm looking to animate some 'tank treads' - basically a series of objects
>around a path, but the path may change as the bogey wheels go up and down.
>
>I could probably settle for fixed bogey wheels ...
>
>I thought I'd seen a macro that would take a path bounded by circular
>regions and distribute items around it, but I can't seem to find that
>anywhere.  The chain macro would help if I'm doing a german type of tank.
>
>I'd be surprised if someone hasn't worked on this already ...

There's a "beltbuild" macro that does it for a belt around two wheels.
That's probably what you were thinking of.

I believe the macro is in "mopspatch.inc" which was at
<http://perso.wanadoo.fr/mops/atelier.htm> the last time I looked.

-- 
Mike Williams
Gentleman of Leisure


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From: John D  Gwinner
Subject: Re: Tank Tread Macro - Object distribution along path
Date: 2 Dec 2001 12:26:46
Message: <3c0a6456@news.povray.org>
Excellent!

"Belts" the one keyword I didn't think of!

== John ==

"Mike Williams" <mik### [at] nospamplease> wrote in message
news:yVeLqKA5MeC8Ew$z@econym.demon.co.uk...
> Wasn't it John D. Gwinner who wrote:
> >Forgive me if this has been discussed before, I did do a search ..
> >
> >I'm looking to animate some 'tank treads' - basically a series of objects
> >around a path, but the path may change as the bogey wheels go up and
down.
> >
> >I could probably settle for fixed bogey wheels ...
> >
> >I thought I'd seen a macro that would take a path bounded by circular
> >regions and distribute items around it, but I can't seem to find that
> >anywhere.  The chain macro would help if I'm doing a german type of tank.
> >
> >I'd be surprised if someone hasn't worked on this already ...
>
> There's a "beltbuild" macro that does it for a belt around two wheels.
> That's probably what you were thinking of.
>
> I believe the macro is in "mopspatch.inc" which was at
> <http://perso.wanadoo.fr/mops/atelier.htm> the last time I looked.
>
> --
> Mike Williams
> Gentleman of Leisure


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From: Hugo
Subject: Re: Tank Tread Macro - Object distribution along path
Date: 5 Dec 2001 18:39:21
Message: <3c0eb029@news.povray.org>
Isn't there an english version of this??


> > I believe the macro is in "mopspatch.inc" which was at
> > <http://perso.wanadoo.fr/mops/atelier.htm> the last time I looked.


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From: Ken
Subject: Re: Tank Tread Macro - Object distribution along path
Date: 5 Dec 2001 21:08:08
Message: <3C0ED398.24AE1063@pacbell.net>
Hugo wrote:
> 
> Isn't there an english version of this??

Sure there is :)

http://www.dictionary.com/translate/

-- 
Ken Tyler


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