From: Darrell Miller
Subject: confused about UV mapping
Date: 15 Sep 2001 19:17:52
Message: <3ba3e1a0$1@news.povray.org>
alright, i understand the basic concept of UV mapping.. and it sounds liek a
great idea. I do all my rendering in Rhino3d which does support UV mapping..
i ussually export to UDO format and texture and light in moray, then render
in pov.
how do i go about setting the UV mapping up.. or correctly align/map my
objects and textures..
-darrell
Darrell Miller wrote:
> > alright, i understand the basic concept of UV mapping.. and it sounds liek a> great idea. I do all my rendering in Rhino3d which does support UV mapping..> i ussually export to UDO format and texture and light in moray, then render> in pov.> how do i go about setting the UV mapping up.. or correctly align/map my> objects and textures..
Moray (currently) has no internal or external support for UV mapping. You
will have to work directly with POV-Ray if you want to use this feature
--
Ken Tyler
From: Mike Hough
Subject: Re: confused about UV mapping
Date: 15 Sep 2001 20:20:33
Message: <3ba3f051@news.povray.org>
Rhino exports directly to POV format. Maybe since 3.5 supports uv mapping
they will add texture map support. Doesn't help you right now but it shows
the doors this feature will could open up in the future.