Darrell Miller wrote:
>
> alright, i understand the basic concept of UV mapping.. and it sounds liek a
> great idea. I do all my rendering in Rhino3d which does support UV mapping..
> i ussually export to UDO format and texture and light in moray, then render
> in pov.
> how do i go about setting the UV mapping up.. or correctly align/map my
> objects and textures..
Moray (currently) has no internal or external support for UV mapping. You
will have to work directly with POV-Ray if you want to use this feature
--
Ken Tyler
Post a reply to this message
|