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I ran this with POV3.7 on my Xp 32bit and it crashed half way through
with a cannot parse Error.
#declare Thing=box{-1,1}
#for(i,-2048,2048)
#for(j,-2048,2048)
object{Thing pigment{rgb 1} translate <i,j,0> }
#end
#end
That computer has about a gig of memory.
I also used {box{-1,1} pigment{rgb 1} translate <i,j,0> }
It crashed sooner.
I ran it with POV3.7 on my windows 10 64bit and it ran fine.
This computer has about 8 gig of memory.
which was the most important reason, memory size or bit count?
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