There are a lot of VR Headset now in the market.
Oculus Rift, GearVR, HTC Vive, Google cardboard etc.
Also YouTube support 360 panoramic.
I understand there are a lot of options about rendering with other raytracing
software, but i don't find any information about Povray.
The projection model it's called ODS and is full explained in this Google doc:
I'm trying to render an ODS, 360 3D shot with Povray.
There are a function inside the above doc that return the viewing ray for a
given pixel in raytracing,
but i don't understand how to use it in Povray.
Any advice? Thanks.
Post a reply to this message