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Le 2020-04-23 à 02:13, Josh a écrit :
> As a starting point, any advice to create a variety of textures something like
> these?
>
> https://opengameart.org/content/24-bigger-asteroids
> https://opengameart.org/content/432-isometrics-rocks-and-asteroids
>
> Josh
>
Looking at those and I can tell that most of the effect come from the
geometry itself. The textures themselves looks pretty simple.
You should experiment with plain pigments as well as with the textures
from stones.inc, stones1.inc and stone2.inc as well as those from
textures.inc
When using those, imagine that you are carving your object from a
massive block made from those textures 3D.
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