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mone wrote:
> stbenge <UN### [at] hotmailcom> wrote:
>> Here's the link:
>> http://www.drpetter.se/project_sculpt.html
>
> Thanks for the link!
Sure! It pays to visit the Blender Artists Forums occasionally ;)
> I just tried it for half an hour or so and it seems very inuitive and promising.
> Sort of like the Blender sculpt feature but maybe better. I especially like that
> feature that everything is done symmetrical(which could also be switched off I
> think).
> I guess Blender can do this too but I hadn't have the energy to search all the
> menus ... .
You can go into sculpt mode and then either:
1) Press 'n' to bring up the pop-up menu, go to Symmetry and press X, Y
or Z.
2) Go the the Editing field (F9), go to the Sculpt tab, go to Symmetry
and press X, Y or Z.
> I'm planning to model some classic alien creature with sculptris and see how far
> I'll come ...
Good luck Simone!
Sam
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