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Hi,
I'm proud of having an image of mine included in the Deussen book on plant
modelling.
But the xfrog trees fail in good branch / trunk connections. Of course this
is true for most tree generators so far.
But recently I found this:
http://www.polas.net/trees/treesdesigner1.html
This program, a Lightwave plugin, makes the most realistic branch trunk
joints.
A second feature are the advanced UV-mapping features of "Treesdesigner".
If you can implement this two features, Pov-Ray would be outstanding in
making natural scenes.
But your little java tool is very useful as it is, thank you for it!
Norbert
"Gena" <obu### [at] mail com> schrieb im Newsbeitrag
news:3E4AE453.5A3EEDE4@mail.com...
>
> I think that if I will be able to complete the following features
> (which are in my wish list for future releases) in POV-Tree it will
> be close to Xfrog ;) The only everlasting problem is... a lack
> of time :(
>
> - Interactive mesh editor which will allow to
> delete/move/rotate/scale elements in preview
> window. It could be used for final tuning of the tree.
>
> - Interactive Leaf Editor. It could be used for
> mesh leaf modelling
>
> - Wizard which will guide you through several steps
> for tree creation. So that it won't be necessary
> to specify all parameters.
>
> - OpenGL support. Using OpenGL POV-Tree could have
> much faster preview. But there are also some
> drawbacks. It will be platform specific because
> OpenGL is a platform specific library. Also for
> OpenGL you have to download additional Java3D
> package which is additional 4 MBytes or so. Maybe
> it makes sense to make two versions of POV-Tree
> one w/ and the other w/o OpenGL.
>
> - Effects tab with the following features:
> * Snow
> * Lights (like Christmas lights on trees)
> * Wind
> * Gravity
>
> - Prepare more image maps for leaves and blossoms
>
> - Prepare more examples and scene files
>
> - Mesh Import
>
> Gena.
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