|
![](/i/fill.gif) |
Thought I would throw this in. It's just a diverse collection of short
macros that I've written as need be or collected over time and find the
most useful. There's no real explanation. Some will be familiar. Others
more like "what the hell is this for" but I thought they might be of use.
The ones I use the most are the debug routines and ones like MinMax(),
which creates a range of variables for animations, and OrthoCamera() that
quickly sets up a orthographic camera by just giving the plane, the
real-world width, and the look-at point.
Post a reply to this message
Attachments:
Download 'macros.zip' (6 KB)
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
Hey,
Thanks dude!
You never know what stuff will be good for, sometimes the programmatic
structure of a macro might be reused with various items transposed, or
perhaps modified to accept objects/functions as variables.
Thanks,
Ian
"Stephen Klebs" <skl### [at] gmail com> wrote in message
news:web.45dddd2daf95b9977978930@news.povray.org...
> Thought I would throw this in. It's just a diverse collection of short
> macros that I've written as need be or collected over time and find the
> most useful. There's no real explanation. Some will be familiar. Others
> more like "what the hell is this for" but I thought they might be of use.
> The ones I use the most are the debug routines and ones like MinMax(),
> which creates a range of variables for animations, and OrthoCamera() that
> quickly sets up a orthographic camera by just giving the plane, the
> real-world width, and the look-at point.
>
Post a reply to this message
|
![](/i/fill.gif) |