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Hey,
Thanks dude!
You never know what stuff will be good for, sometimes the programmatic
structure of a macro might be reused with various items transposed, or
perhaps modified to accept objects/functions as variables.
Thanks,
Ian
"Stephen Klebs" <skl### [at] gmailcom> wrote in message
news:web.45dddd2daf95b9977978930@news.povray.org...
> Thought I would throw this in. It's just a diverse collection of short
> macros that I've written as need be or collected over time and find the
> most useful. There's no real explanation. Some will be familiar. Others
> more like "what the hell is this for" but I thought they might be of use.
> The ones I use the most are the debug routines and ones like MinMax(),
> which creates a range of variables for animations, and OrthoCamera() that
> quickly sets up a orthographic camera by just giving the plane, the
> real-world width, and the look-at point.
>
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