POV-Ray : Newsgroups : povray.binaries.utilities : Announce: 3DWin 4.1, a 3D file format converter Server Time
25 Dec 2024 20:51:51 EST (-0500)
  Announce: 3DWin 4.1, a 3D file format converter (Message 1 to 10 of 21)  
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From: Thomas Baier
Subject: Announce: 3DWin 4.1, a 3D file format converter
Date: 15 Jul 2000 03:05:11
Message: <9130nsgao5vba7ft76lltf2q13330gbl3a@4ax.com>
Hi,

this program is a small utility to view and convert 3D 
files to a number of other 3D formats. Beside well known 
features from V3.5 now full material conversion is supported.

3DWin is available at 
	http://www.stmuc.com/thbaier/tools.html


What's new:

  * 3dto3d engine supports now solids like sphere, cylinder etc
  * Protein Data Bank (*.pdb) import
  * bug in OpenGL export fixed
  * Batch import (registered version only)

The Basics:

  * running unter Win95/98/NT4/W2K
  * easy installation
  * plugin architecture
  * updates via support web page.
  * clear and comfortable userinterface
  * full help support
  * robust and fast conversion routines
  * reliable handling of larges scenes
  * detailed statistics about conversion process
  * supports polygon meshes including normals and uv vectors
  * supports light and camera conversion
  * supports material and image map conversion (registered version
only)
  
   Import:

   	Generic ASCII format (*.raw)
   	3dStudio (*.3ds, *.prj)
   	Lightwave (*.lwo, *.lws)
	Autodesk (*.dxf)
	WaveFront (*.obj)
	Protein Data Bank (*.pdb)

   Export:
   	Generic ASCII format (*.raw)
   	3dStudio (*.3ds, *.asc)
   	Lightwave (*.lws, *.lwo)
   	Autodesk (*.dxf)
   	VRML 1.0/2.0 (*.wrl)
   	POV-Ray and Moray (*.inc, *.udo)
	WaveFront (*.obj)
	OpenGL (*.C)
	Renderman/BMRT	(*.rib)
	Lightflow	(*.py)



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From: Jan Walzer
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 16 Jul 2000 15:36:42
Message: <39720eca@news.povray.org>
Hmm .. recently noticed that I can't load a lightwave-R6-Object
...
Is there a incompatibility between earlier versions ???

PS: I'm still using v3.5 of 3DWin ... is this the reason ???
(Should I update ???)

--

 ,',    Jan Walzer      \V/  http://wa.lzer.net     ,',
',','   student of      >|<  mailto:jan### [at] lzernet ',','
  '   ComputerScience   /A\  +49-177-7403863         '


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From: Thomas Baier
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 17 Jul 2000 00:32:06
Message: <2q25ns8hmnrrinhk209ivvv1qeh72cbh56@4ax.com>
On Sun, 16 Jul 2000 21:40:08 +0200, "Jan Walzer"
<wal### [at] informatikuni-hallede> wrote:

Hi,

3.5 and V4 do not have support for LW6 but it is on my todolist :-))

-tb

>Hmm .. recently noticed that I can't load a lightwave-R6-Object
>...
>Is there a incompatibility between earlier versions ???
>
>PS: I'm still using v3.5 of 3DWin ... is this the reason ???
>(Should I update ???)


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From: Jan Walzer
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 17 Jul 2000 15:26:45
Message: <39735df5@news.povray.org>
> 3.5 and V4 do not have support for LW6 but it is on my todolist
:-))

Is there another way to do this ??? How can I get my LW6-Mesh
into Moray (or POV)?

--

 ,',    Jan Walzer      \V/  http://wa.lzer.net     ,',
',','   student of      >|<  mailto:jan### [at] lzernet ',','
  '   ComputerScience   /A\  +49-177-7403863         '


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From: Ken
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 17 Jul 2000 15:40:15
Message: <39735FC2.624E0059@pacbell.net>
Jan Walzer wrote:

> Is there another way to do this ??? How can I get my LW6-Mesh
> into Moray (or POV)?

There probably is no way to do so unless you have LW6 and it
can export to a different 3D file format that 3DWin supports
such as .dxf, .3ds, .obj....

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Jan Walzer
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 17 Jul 2000 16:31:46
Message: <39736d32@news.povray.org>
> There probably is no way to do so unless you have LW6 and it
> can export to a different 3D file format that 3DWin supports
> such as .dxf, .3ds, .obj....
hmm... I thought so ... :-(


--

 ,',    Jan Walzer      \V/  http://wa.lzer.net     ,',
',','   student of      >|<  mailto:jan### [at] lzernet ',','
  '   ComputerScience   /A\  +49-177-7403863         '


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From: Dennis McDaniel
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 20 Jul 2000 15:37:40
Message: <39775504@news.povray.org>
I'm having some difficulty exporting a Moray .udo/.inc.  The only export
format I can find is .pov.   Am I doing something wrong?


"Thomas Baier" <NOS### [at] stmcucom> wrote in message
news:9130nsgao5vba7ft76lltf2q13330gbl3a@4ax.com...
Hi,

this program is a small utility to view and convert 3D
files to a number of other 3D formats. Beside well known
features from V3.5 now full material conversion is supported.

3DWin is available at
http://www.stmuc.com/thbaier/tools.html


What's new:

  * 3dto3d engine supports now solids like sphere, cylinder etc
  * Protein Data Bank (*.pdb) import
  * bug in OpenGL export fixed
  * Batch import (registered version only)

The Basics:

  * running unter Win95/98/NT4/W2K
  * easy installation
  * plugin architecture
  * updates via support web page.
  * clear and comfortable userinterface
  * full help support
  * robust and fast conversion routines
  * reliable handling of larges scenes
  * detailed statistics about conversion process
  * supports polygon meshes including normals and uv vectors
  * supports light and camera conversion
  * supports material and image map conversion (registered version
only)

   Import:

   Generic ASCII format (*.raw)
   3dStudio (*.3ds, *.prj)
   Lightwave (*.lwo, *.lws)
Autodesk (*.dxf)
WaveFront (*.obj)
Protein Data Bank (*.pdb)

   Export:
   Generic ASCII format (*.raw)
   3dStudio (*.3ds, *.asc)
   Lightwave (*.lws, *.lwo)
   Autodesk (*.dxf)
   VRML 1.0/2.0 (*.wrl)
   POV-Ray and Moray (*.inc, *.udo)
WaveFront (*.obj)
OpenGL (*.C)
Renderman/BMRT (*.rib)
Lightflow (*.py)



Post a reply to this message

From: Dennis McDaniel
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 20 Jul 2000 15:58:10
Message: <397759d2@news.povray.org>
Never mind, I just found the checkbox.  Thanks anyway.


"Dennis McDaniel" <hyp### [at] yahoocom> wrote in message
news:39775504@news.povray.org...
I'm having some difficulty exporting a Moray .udo/.inc.  The only export
format I can find is .pov.   Am I doing something wrong?


"Thomas Baier" <NOS### [at] stmcucom> wrote in message
news:9130nsgao5vba7ft76lltf2q13330gbl3a@4ax.com...
Hi,

this program is a small utility to view and convert 3D
files to a number of other 3D formats. Beside well known
features from V3.5 now full material conversion is supported.

3DWin is available at
http://www.stmuc.com/thbaier/tools.html


What's new:

  * 3dto3d engine supports now solids like sphere, cylinder etc
  * Protein Data Bank (*.pdb) import
  * bug in OpenGL export fixed
  * Batch import (registered version only)

The Basics:

  * running unter Win95/98/NT4/W2K
  * easy installation
  * plugin architecture
  * updates via support web page.
  * clear and comfortable userinterface
  * full help support
  * robust and fast conversion routines
  * reliable handling of larges scenes
  * detailed statistics about conversion process
  * supports polygon meshes including normals and uv vectors
  * supports light and camera conversion
  * supports material and image map conversion (registered version
only)

   Import:

   Generic ASCII format (*.raw)
   3dStudio (*.3ds, *.prj)
   Lightwave (*.lwo, *.lws)
Autodesk (*.dxf)
WaveFront (*.obj)
Protein Data Bank (*.pdb)

   Export:
   Generic ASCII format (*.raw)
   3dStudio (*.3ds, *.asc)
   Lightwave (*.lws, *.lwo)
   Autodesk (*.dxf)
   VRML 1.0/2.0 (*.wrl)
   POV-Ray and Moray (*.inc, *.udo)
WaveFront (*.obj)
OpenGL (*.C)
Renderman/BMRT (*.rib)
Lightflow (*.py)



Post a reply to this message

From: Dennis McDaniel
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 20 Jul 2000 18:17:54
Message: <39777a92@news.povray.org>
Okay, I checked all of the options and still can't find an answer to my
problem.  I can create the .udo/.inc and import the .udo into Moray, and
assign it a material--but it just won't render.  HELP!

TIA

"Thomas Baier" <NOS### [at] stmcucom> wrote in message
news:9130nsgao5vba7ft76lltf2q13330gbl3a@4ax.com...
Hi,

this program is a small utility to view and convert 3D
files to a number of other 3D formats. Beside well known
features from V3.5 now full material conversion is supported.

3DWin is available at
http://www.stmuc.com/thbaier/tools.html


What's new:

  * 3dto3d engine supports now solids like sphere, cylinder etc
  * Protein Data Bank (*.pdb) import
  * bug in OpenGL export fixed
  * Batch import (registered version only)

The Basics:

  * running unter Win95/98/NT4/W2K
  * easy installation
  * plugin architecture
  * updates via support web page.
  * clear and comfortable userinterface
  * full help support
  * robust and fast conversion routines
  * reliable handling of larges scenes
  * detailed statistics about conversion process
  * supports polygon meshes including normals and uv vectors
  * supports light and camera conversion
  * supports material and image map conversion (registered version
only)

   Import:

   Generic ASCII format (*.raw)
   3dStudio (*.3ds, *.prj)
   Lightwave (*.lwo, *.lws)
Autodesk (*.dxf)
WaveFront (*.obj)
Protein Data Bank (*.pdb)

   Export:
   Generic ASCII format (*.raw)
   3dStudio (*.3ds, *.asc)
   Lightwave (*.lws, *.lwo)
   Autodesk (*.dxf)
   VRML 1.0/2.0 (*.wrl)
   POV-Ray and Moray (*.inc, *.udo)
WaveFront (*.obj)
OpenGL (*.C)
Renderman/BMRT (*.rib)
Lightflow (*.py)



Post a reply to this message

From: Thomas Baier
Subject: Re: Announce: 3DWin 4.1, a 3D file format converter
Date: 21 Jul 2000 00:38:07
Message: <ukkfnskh7m502rf0tck1giasgrbd1od4i2@4ax.com>
On Thu, 20 Jul 2000 15:16:40 -0700, "Dennis McDaniel"
<hyp### [at] yahoocom> wrote:

Hi,

be sure to select the right POV-Ray version. It wold be good, if you
download Mega POV with UV support.

-tb

>Okay, I checked all of the options and still can't find an answer to my
>problem.  I can create the .udo/.inc and import the .udo into Moray, and
>assign it a material--but it just won't render.  HELP!
>
>TIA
>
>"Thomas Baier" <NOS### [at] stmcucom> wrote in message
>news:9130nsgao5vba7ft76lltf2q13330gbl3a@4ax.com...
>Hi,
>
>this program is a small utility to view and convert 3D
>files to a number of other 3D formats. Beside well known
>features from V3.5 now full material conversion is supported.
>
>3DWin is available at
>http://www.stmuc.com/thbaier/tools.html
>
>
>What's new:
>
>  * 3dto3d engine supports now solids like sphere, cylinder etc
>  * Protein Data Bank (*.pdb) import
>  * bug in OpenGL export fixed
>  * Batch import (registered version only)
>
>The Basics:
>
>  * running unter Win95/98/NT4/W2K
>  * easy installation
>  * plugin architecture
>  * updates via support web page.
>  * clear and comfortable userinterface
>  * full help support
>  * robust and fast conversion routines
>  * reliable handling of larges scenes
>  * detailed statistics about conversion process
>  * supports polygon meshes including normals and uv vectors
>  * supports light and camera conversion
>  * supports material and image map conversion (registered version
>only)
>
>   Import:
>
>   Generic ASCII format (*.raw)
>   3dStudio (*.3ds, *.prj)
>   Lightwave (*.lwo, *.lws)
>Autodesk (*.dxf)
>WaveFront (*.obj)
>Protein Data Bank (*.pdb)
>
>   Export:
>   Generic ASCII format (*.raw)
>   3dStudio (*.3ds, *.asc)
>   Lightwave (*.lws, *.lwo)
>   Autodesk (*.dxf)
>   VRML 1.0/2.0 (*.wrl)
>   POV-Ray and Moray (*.inc, *.udo)
>WaveFront (*.obj)
>OpenGL (*.C)
>Renderman/BMRT (*.rib)
>Lightflow (*.py)
>

>
>


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