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With bugfixes, animation, a first stab at self intersection (untested, I
ran into some unrelated bugs while testing it and had to fix them) and
an height-field object (I'm not satisfied with it though and I'll
probably remake it).
It's at the usual address:
http://www.enst.fr/~jberger/cloth/cloth.html
Jerome
--
* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy. * http://www.enst.fr/~jberger
*********************************
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Woohoo. Merci Jerome! :)
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>
> With bugfixes, animation, a first stab at self intersection (untested, I
> ran into some unrelated bugs while testing it and had to fix them) and
> an height-field object (I'm not satisfied with it though and I'll
> probably remake it).
>
Windows version is on my site, still has the old stability problems,
sometimes it stops after a few seconds, the flag sample works though.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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> Windows version is on my site, still has the old stability problems,
> sometimes it stops after a few seconds, the flag sample works though.
I can't get the windows version to work at all!
Mick
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Mick Hazelgrove wrote:
>
> > Windows version is on my site, still has the old stability problems,
> > sometimes it stops after a few seconds, the flag sample works though.
>
> I can't get the windows version to work at all!
>
What is the problem? (Error message?)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Can we have some sample source code (flag.mpg--how'd you do that)? This
proggy is great, but I want to do more than drap a tablecloth in my kitchen.
news:3A9### [at] inamecom...
> With bugfixes, animation, a first stab at self intersection (untested, I
> ran into some unrelated bugs while testing it and had to fix them) and
> an height-field object (I'm not satisfied with it though and I'll
> probably remake it).
>
> It's at the usual address:
> http://www.enst.fr/~jberger/cloth/cloth.html
>
> Jerome
> --
> * Abandon the search for truth, * mailto:ber### [at] inamecom
> * Settle for a good fantasy. * http://www.enst.fr/~jberger
> *********************************
>
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"cadman" <NOS### [at] graffitinet> wrote in message
news:3a97204f@news.povray.org...
> Can we have some sample source code (flag.mpg--how'd you do that)? This
> proggy is great, but I want to do more than drap a tablecloth in my
kitchen.
The flag.cl and associated files can be found in the source code on the
Cloth Simulator site.
--
Andy Cocker
---------------------------------------------------------------
listen to my music at:
www.mp3.com/lunarland
---------------------------------------------------------------
'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '
- Steven Wright.
---------------------------------------------------------------
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Christoph Hormann wrote:
> What is the problem? (Error message?)
It parses for a bit(lots of disc thrashing) then stops, no error message.
I'm not sure it's working at all, attempting to run any switches gives the
error "parsing error on line 1"
Mick
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Mick Hazelgrove wrote:
>
> It parses for a bit(lots of disc thrashing) then stops, no error message.
> I'm not sure it's working at all, attempting to run any switches gives the
> error "parsing error on line 1"
>
Even with -h and -V ?
Maybe check what Cygwin DLL version you are using.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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I've got Cloth Simulator working on Windows 2000. (Thanks Chris H.).
Just a couple of queries....
1. When I try and run the example table cloth example with 20000 steps (-s
20000) I get the error:
NaN is not finite!
If I reduce the steps to 10000 then it runs okay. Is this a mistake in the
docs?
2. In the documentation it says that spheres are now supported. Has anyone
got example code of how to "drape" cloth over spheres (when I try I get the
error: NaN is not finite!)
3. I am trying to get a similar effect to the bottom right picture in the
examples at the top of the documentation (band of cloth draped across
serveral cylinders) but not getting very far? Jerome - do you have example
code to produce this picture?
4. What is the reason behind swapping the orientation(?) of z/y vertexes
between POV and Cloth.?
This looks like great bit of coding Jerome - just need a little help.
Thanks
Reuben
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