And then, anyone know why the wood grains becomes so white(or ever saw the same
) on my last post image(dsc_0814)? I don't know why.
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If I can simulate the most of the wood pattern detail like this attached pic
(the
desk has been thrown away...) one day, my program will be valuable.
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In the future I need to learn something about call/invoke POV-Ray in another
program.
I have many reasons.
The one reason is that I need correct information about the f_bumps pattern.
Another is preview, but not only preview.
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Download 'dsc_1003.jpg' (929 KB)
Preview of image 'dsc_1003.jpg'

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