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Wow that was quick :) Thanks for the help! ONE more thing, if you can
help me (I forgot to mention this after I posted it). the Pov-Ray DOC
(thank God for it) mentions about phasing pigments and such. However,
I'm having a problem doing it. I've done it before, but it wasn't fast
enough, so I upped the clock value:
sphere{
<0, 0, 0>
15
pigment{
bozo
color_map{
[0 rgb <1, 1, 1>]
[1 rgb <0, 0, 0>]
}
phase (clock*4)
}
}
but the AVI didn't show much. What I am wondienrg is how to properly
achive something like a realistic water texture (using a pigment and
*NOT* normal, as the reflection of objects goes to crap) that
ripples....
Thanks again for your help, hope I'm not being too annoying :)
Tim Soderstrom
Ken wrote:
>
> A short tutorial on media can be found at:
> http://members.xoom.com/POVRAY3/media1.html
>
> I don't know if it will help but it can't hurt.
>
> I'm not sure about the official release of v3.1 for linux but
> there has been an unofficial release or two. There was an
> announcement on povray.general about it sometime shortly after
> the official windows release came out. I believe the posters
> name was Glen Berry and had the url. Twist's site might also
> have a copy of it laying around. For that try:
> http://www.twysted.net
>
> Ken Tyler
>
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