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Hi.
Are there alternates for the crand function? The POV-docu says, that this
function is not very recommended. But what else to use, to create a rough
surface?
My intention is to create a floor similar to those floors on sport places,
that rough rust red rubber-alike floor cover.
Thanks,
Sven
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"Sven Littkowski" <sve### [at] jamaica-focuscom> schreef in bericht
news:455d6d10$1@news.povray.org...
> Hi.
>
> Are there alternates for the crand function? The POV-docu says, that this
> function is not very recommended. But what else to use, to create a rough
> surface?
>
> My intention is to create a floor similar to those floors on sport places,
> that rough rust red rubber-alike floor cover.
>
Crand, indeed, is not recommended, especially for animations, and imo it
doesn't look realy right.
I would try a very fine granite normal, associated, for example, to the sand
texture in isocacti.pov (one of the standard POV-Ray scenes). And then play
with the bump_size and other parameters to get it right.
Thomas
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Thanks!
Sven
> Crand, indeed, is not recommended, especially for animations, and imo it
> doesn't look realy right.
> I would try a very fine granite normal, associated, for example, to the
> sand texture in isocacti.pov (one of the standard POV-Ray scenes). And
> then play with the bump_size and other parameters to get it right.
>
> Thomas
>
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