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Thanks!
Sven
> Crand, indeed, is not recommended, especially for animations, and imo it
> doesn't look realy right.
> I would try a very fine granite normal, associated, for example, to the
> sand texture in isocacti.pov (one of the standard POV-Ray scenes). And
> then play with the bump_size and other parameters to get it right.
>
> Thomas
>
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