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1 Sep 2024 18:13:54 EDT (-0400)
  hexagonalized torus (Message 1 to 3 of 3)  
From: James Buddenhagen
Subject: hexagonalized torus
Date: 25 Apr 2005 11:47:22
Message: <426d110a@news.povray.org>
See image and discussion (same topic) in p.b.i.
--
Jim Buddenhagen


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From: Alfredo
Subject: Re: hexagonalized torus
Date: 22 Nov 2005 19:35:01
Message: <web.4383b8e3f4fc643bf4e3eba50@news.povray.org>
That's a lovely post .
I like this stuff.
So how did u get all those positions?

greettings

"James Buddenhagen" <jbu### [at] REMOVEtexasnet> wrote:
> See image and discussion (same topic) in p.b.i.
> --
> Jim Buddenhagen


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From: James Buddenhagen
Subject: Re: hexagonalized torus
Date: 7 Dec 2005 14:19:45
Message: <439735d1@news.povray.org>
"Alfredo" <ful### [at] yahoocom> wrote in message
news:web.4383b8e3f4fc643bf4e3eba50@news.povray.org...
> That's a lovely post .
> I like this stuff.
> So how did u get all those positions?
>
> greettings
>
> "James Buddenhagen" <jbu### [at] REMOVEtexasnet> wrote:
> > See image and discussion (same topic) in p.b.i.
> > --
> > Jim Buddenhagen

The positions were generated by mapping a hexagonal grid
on the plane to the torus (standard map) using Maple.
I cut and pasted the output into POV.  I'm sure the
whole thing could be done in POV, but I did what was
easiest for me.
--
Jim


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