POV-Ray : Newsgroups : povray.binaries.scene-files : Serenity Source Code Server Time
2 Sep 2024 06:12:54 EDT (-0400)
  Serenity Source Code (Message 1 to 2 of 2)  
From: Christoph Gerber
Subject: Serenity Source Code
Date: 3 May 2002 13:01:11
Message: <3cd2c257@news.povray.org>
Dear All

Thank you for your kind comments. Attached is the complete source code
without the Poser rider (mesh file too large for download). Please note that
I am not the author of the files rock.inc and make.inc. Unfortunately there
is no readme provided with rock.zip and I forgot were I have downloaded it.
Many thanks for that excellent include file to "unknown"!

The texture maps I have downloaded from http://www.3dtextures.fr.st/. Go
there and have a look, there are many more excellent, tilable texture maps
to download from this great site.

With best regards
Christoph


Post a reply to this message


Attachments:
Download 'Serenity.zip' (100 KB)

From: Y Tanabe
Subject: Re: Serenity Source Code
Date: 3 May 2002 19:45:49
Message: <3CD32133.D66C4136@kh.rim.or.jp>
Dear Mr.Christoph

Thank you very much to show us your source files.
I notice one thing about radiosity,
in my case if I use media then turn on media switch in radiosity.
But actually it is effective or not, I do not know.
Anyway thank you again,and I show my radiosity define as follows.

P.S.
I am using Mac,so gamma is difference with others.

Y.Tanabe
Kobe,Japan

global_settings
{
 max_trace_level 30
 assumed_gamma 2.2
   ambient_light color 1.2
    ini_option "+qr"
    radiosity
    {
        pretrace_start   0.04
        pretrace_end     0.02
        count     50
        nearest_count   4
        error_bound   0.1
        recursion_limit  1
        low_error_factor  1
        gray_threshold   0.5
        minimum_reuse   0.05
        brightness    1.2
        adc_bailout   0.05
        //media    on
  //normal            on
  //motion_blur       on
  //load_file   FILE
  //save_file   FILE
    }
}

Christoph Gerber wrote:

> Dear All
>
> Thank you for your kind comments. Attached is the complete source code
> without the Poser rider (mesh file too large for download). Please note that
> I am not the author of the files rock.inc and make.inc. Unfortunately there
> is no readme provided with rock.zip and I forgot were I have downloaded it.
> Many thanks for that excellent include file to "unknown"!
>
> The texture maps I have downloaded from http://www.3dtextures.fr.st/. Go
> there and have a look, there are many more excellent, tilable texture maps
> to download from this great site.
>
> With best regards
> Christoph


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.