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Dear All
Thank you for your kind comments. Attached is the complete source code
without the Poser rider (mesh file too large for download). Please note that
I am not the author of the files rock.inc and make.inc. Unfortunately there
is no readme provided with rock.zip and I forgot were I have downloaded it.
Many thanks for that excellent include file to "unknown"!
The texture maps I have downloaded from http://www.3dtextures.fr.st/. Go
there and have a look, there are many more excellent, tilable texture maps
to download from this great site.
With best regards
Christoph
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Attachments:
Download 'Serenity.zip' (100 KB)
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Dear Mr.Christoph
Thank you very much to show us your source files.
I notice one thing about radiosity,
in my case if I use media then turn on media switch in radiosity.
But actually it is effective or not, I do not know.
Anyway thank you again,and I show my radiosity define as follows.
P.S.
I am using Mac,so gamma is difference with others.
Y.Tanabe
Kobe,Japan
global_settings
{
max_trace_level 30
assumed_gamma 2.2
ambient_light color 1.2
ini_option "+qr"
radiosity
{
pretrace_start 0.04
pretrace_end 0.02
count 50
nearest_count 4
error_bound 0.1
recursion_limit 1
low_error_factor 1
gray_threshold 0.5
minimum_reuse 0.05
brightness 1.2
adc_bailout 0.05
//media on
//normal on
//motion_blur on
//load_file FILE
//save_file FILE
}
}
Christoph Gerber wrote:
> Dear All
>
> Thank you for your kind comments. Attached is the complete source code
> without the Poser rider (mesh file too large for download). Please note that
> I am not the author of the files rock.inc and make.inc. Unfortunately there
> is no readme provided with rock.zip and I forgot were I have downloaded it.
> Many thanks for that excellent include file to "unknown"!
>
> The texture maps I have downloaded from http://www.3dtextures.fr.st/. Go
> there and have a look, there are many more excellent, tilable texture maps
> to download from this great site.
>
> With best regards
> Christoph
Post a reply to this message
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