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The two houses I've modeled and render so far are simply not user
friendly, it would be more effort put in to extract and reuse the
varius parts (mostly texture fakes of real things anyway) than it
would be to create a few simple things ones own self. However, I do
know of a small include for putting together a interior of rooms with
windows, doors, etc. which might be something to look at. The file is
at AOL but the author may be willing to send his latest version over
via email. His address is pcr### [at] aol com. Put "Arkitek Include" in
the subject line if you do.
Other than that, I'd say do what Ken suggests and scan the various
archives of IRTC as well as look at the City Generator
(http://www.geocities.com/SiliconValley/Lakes/1434/) for some
possibilities there too.
Bob
Ken <tyl### [at] pacbell net> wrote in message
news:37B### [at] pacbell net...
>
>
> eric wrote:
> >
> > I'm looking for textures and scene files to render houses: walls,
roof and
> > tiles...
> > I guess people already worked on such objects but I can't find any
on the
> > internet..
> >
> > Could someone help me ?
> >
> > Thanks a lot.
>
> I would think that largest single repository of Pov related
materials
> available anywhere would have to be at the i.r.t.c. raytracing
competition.
> A majority of the people that are involved with the competition
donate their
> code so that others may learn by it. There are always houses and
buildings
> in each competition so there should be a lot of material for you to
choose
> from. There is no doubt that you will have to do a little digging
but the
> reward will be well worth it in my opinion. Please remember to
credit those
> whose work you use outright if you do post your work publicly.
>
> http://www.irtc.org/
>
> If it is simple image map textures that you are looking for you
can simply
> visit my site where I have 30+ links to decent image map texture
sites listed.
>
> --
> Ken Tyler
>
> See my 700+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html
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