POV-Ray : Newsgroups : povray.binaries.images : Characters for my game Server Time
12 Jun 2021 18:54:02 EDT (-0400)
  Characters for my game (Message 1 to 7 of 7)  
From: Pekka Aho
Subject: Characters for my game
Date: 7 May 2021 08:10:00
Message: <web.60952ceca797c208d0cd701047dba873@news.povray.org>
Heyas,

Here's a quick mash-up of a few characters for my game under development. I've
intentionally kept them minimalistic, as I try to capture the atmosphere the
games had some 30 or so years ago, more precisely playing mechanics from the
80's and pre-rendered gfx elements from the 1st half of the 90's.

The actual in-game characters will be just 50x70 pixels in size on the screen,
so also this in mind I wanted to keep it simple. Nothing too spectacular this
time, just some wacky variations of pure CSG rooster heads for my game project.

Here I present a tech-augmented rooster, a borg drone, an abhorrence and a
cosmic endtime traveller. Also in the middle there's a version of the cyborg
elite guard I tried to model after the System Shock 1 (1994) box cover with some
pure guesses, as I lacked a lot of info on how the original character looks from
sides or back (the in-game sprites aren't helping much in this scale of detail).

Have a nice weekend everyone, cheers! :)

-Pekka


Post a reply to this message


Attachments:
Download 'rg10_heads_preview_01.png' (288 KB)

Preview of image 'rg10_heads_preview_01.png'
rg10_heads_preview_01.png


 

From: William F Pokorny
Subject: Re: Characters for my game
Date: 7 May 2021 08:19:46
Message: <60953062$1@news.povray.org>
On 5/7/21 8:05 AM, Pekka Aho wrote:
> Heyas,
> 
> Here's a quick mash-up of a few characters for my game under development. I've
...
> 

Those look great!

Bill P.


Post a reply to this message

From: Pekka Aho
Subject: Re: Characters for my game
Date: 7 May 2021 08:20:00
Message: <web.60952fd06cbc850d0cd701047dba873@news.povray.org>
PS. Here's the original System Shock character for reference:

https://shodan.fandom.com/wiki/Cyborg_Elite_Guard?file=Cyborg_Elite_Guard_Render.jpeg


Post a reply to this message

From: Thomas de Groot
Subject: Re: Characters for my game
Date: 7 May 2021 11:00:28
Message: <6095560c$1@news.povray.org>
Op 7-5-2021 om 14:05 schreef Pekka Aho:
> Heyas,
> 
> Here's a quick mash-up of a few characters for my game under development.

Very nice indeed!

-- 
Thomas


Post a reply to this message

From: Leroy
Subject: Re: Characters for my game
Date: 8 May 2021 13:45:00
Message: <web.6096cd836cbc850f78c0a28f712fc00@news.povray.org>
"Pekka Aho" <kuu### [at] gmailcom> wrote:
> Heyas,
>
> Here's a quick mash-up of a few characters for my game under development. I've
> intentionally kept them minimalistic, as I try to capture the atmosphere the
> games had some 30 or so years ago, more precisely playing mechanics from the
> 80's and pre-rendered gfx elements from the 1st half of the 90's.
>
> The actual in-game characters will be just 50x70 pixels in size on the screen,
> so also this in mind I wanted to keep it simple. Nothing too spectacular this
> time, just some wacky variations of pure CSG rooster heads for my game project.
>
> Here I present a tech-augmented rooster, a borg drone, an abhorrence and a
> cosmic endtime traveller. Also in the middle there's a version of the cyborg
> elite guard I tried to model after the System Shock 1 (1994) box cover with some
> pure guesses, as I lacked a lot of info on how the original character looks from
> sides or back (the in-game sprites aren't helping much in this scale of detail).
>
> Have a nice weekend everyone, cheers! :)
>
> -Pekka

Good luck on your game!! I remade a game from the 1990's but I wanted different
graphics. I selected 64*64 sprites. Even so getting good graphics from POV
wasn't always easy. I did have to do some pixel by pixel editing.

Have Fun!!


Post a reply to this message

From: Paolo Gibellini
Subject: Re: Characters for my game
Date: 10 May 2021 08:22:37
Message: <6099258d$1@news.povray.org>
Pekka Aho wrote on 07/05/2021 14:05:
> Heyas,
> 
> Here's a quick mash-up of a few characters for my game under development. [...]
> 
> -Pekka
> 

Very funny!
Paolo


Post a reply to this message

From: Mike Horvath
Subject: Re: Characters for my game
Date: 21 May 2021 00:42:26
Message: <60a73a32@news.povray.org>
Is this a Robot Chicken game? Your characters remind me a lot of it.


Mike


Post a reply to this message

Copyright 2003-2021 Persistence of Vision Raytracer Pty. Ltd.