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Am 27.01.2012 21:58, schrieb Florian Siegmund:
> I did another render with reduced fade_distance so you can better see what
> disturbs my eye..
Those artifacts look weird indeed.
Could it be that you have some coincident-surfaces problem? Is the
bottom of the bowl's "foot" coincident with the plane on which it sits?
If so, the artifacts aren't all that surprising, and lifting the bowl a
bit off the plane should solve the issue.
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On 29-1-2012 17:31, Florian Siegmund wrote:
> *absorbing media* are the magic words. Although I'm not sure if it uses a
> physically correct distance formula, the material looks better now.
This is looking very good. No artefacts.
Thomas
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clipka <ano### [at] anonymous org> wrote:
>
> Those artifacts look weird indeed.
>
> Could it be that you have some coincident-surfaces problem? Is the
> bottom of the bowl's "foot" coincident with the plane on which it sits?
> If so, the artifacts aren't all that surprising, and lifting the bowl a
> bit off the plane should solve the issue.
No coincident surfaces, as far as I know. I am aware of this 'resident evil' and
I fight it wherever I can :)
The only thing I still have to work on is the bowl's curvature. At the touching
points of some csg objects the surface doesn't look smooth and flowing yet; the
refraction still looks a bit 'broken' in certain areas - between the rim and the
'body', for instance.
Regards,
Florian
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"Florian Siegmund" <flo### [at] gmx at> wrote:
> *absorbing media* are the magic words. Although I'm not sure if it uses a
> physically correct distance formula, the material looks better now.
I like absorbing media because it makes more intuitive sense to me how it
relates to physical reality. (I have trouble making sense of fade_color.)
The problems are that absorbing media are slower and (ironically to your
experience) I find them prone to artifacts.
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