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On 11/4/2010 7:23 PM, Robert McGregor wrote:
> Hi all,
>
> My concept for the "Ouch!" IRTC round was rather challenging for me but I really
> like how the shot came out and wanted to share this sequence of WIPs to show the
> overall progression.
>
> Cheers,
> Rob
>
> -------------------------------------------------
> www.McGregorFineArt.com
Wow, very nice work! Did you model the skull as well?
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>Robert McGregor on date 05/11/2010 00:23 wrote:
> Hi all,
>
> My concept for the "Ouch!" IRTC round was rather challenging for me but I really
> like how the shot came out and wanted to share this sequence of WIPs to show the
> overall progression.
>
> Cheers,
> Rob
>
> -------------------------------------------------
> www.McGregorFineArt.com
If this is a concept I can only imagine the final image...
It looks amazingly real.
Paolo
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On 11/05/2010 01:23 AM, Robert McGregor wrote:
> My concept for the "Ouch!" IRTC round was rather challenging for me but I really
> like how the shot came out and wanted to share this sequence of WIPs to show the
> overall progression.
I like it.
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Jim Henderson <nos### [at] nospam com> wrote:
> On Fri, 05 Nov 2010 11:50:47 +1100, Dre wrote:
>
> > Hoooolllleeeeeey crap!
> >
> > Wow is an understatement!
> >
> > I agree, that is very nice series of pics there, you have done very well
> > indeed, very impressed!
>
> Well said, an outstanding image. :-)
>
> Jim
Thanks guys!
Rob
-------------------------------------------------
www.McGregorFineArt.com
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> You are a master, Robert. Few can equal your artistic and technical skills.
>
> Thomas
Thank you Thomas, very much appreciated!
Rob
-------------------------------------------------
www.McGregorFineArt.com
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Kyle <no### [at] spam here> wrote:
> On 11/4/2010 7:23 PM, Robert McGregor wrote:
> > Hi all,
> >
> > My concept for the "Ouch!" IRTC round was rather challenging for me but I really
> > like how the shot came out and wanted to share this sequence of WIPs to show the
> > overall progression.
> >
> > Cheers,
> > Rob
> >
> > -------------------------------------------------
> > www.McGregorFineArt.com
>
> Wow, very nice work! Did you model the skull as well?
Thanks :)
The skull started as a Poser 8 skeleton, but I lopped off it's head and used
Silo 2 to remodel some of the rough areas. After the scene was pretty well set I
took the models into ZBrush for some hi-res sculpting, exported to OBJ, used
PoseRay for converting OBJ to Mesh2 for the final render.
Cheers,
Rob
-------------------------------------------------
www.McGregorFineArt.com
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Likewise I'm really happy with my shot for the "Glasses" round over at TC-RTC
(which just got 1st place, yay! :)
For those that haven't seen the thread over on the TC-RTC forum, here's the WIP
progression for that shot too.
Rob
-------------------------------------------------
www.McGregorFineArt.com
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Attachments:
Download 'glasses_wips.jpg' (380 KB)
Preview of image 'glasses_wips.jpg'
![glasses_wips.jpg](/povray.binaries.images/attachment/%3Cweb.4cd476c64d8dfa0d94d713cc0%40news.povray.org%3E/glasses_wips.jpg?preview=1)
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"Robert McGregor" <rob### [at] mcgregorfineart com> wrote:
> Likewise I'm really happy with my shot for the "Glasses" round over at TC-RTC
> (which just got 1st place, yay! :)
>
> For those that haven't seen the thread over on the TC-RTC forum, here's the WIP
> progression for that shot too.
>
> Rob
Hmm, I guess the really tall WIP collages don't show up on the web news, so
here's another bump.
And here's the URL for the full-size shot:
http://www.tc-rtc.co.uk/imagenewdisplay/stills/index305.html
Cheers,
Rob
-------------------------------------------------
www.McGregorFineArt.com
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Attachments:
Download 'glasses_wip5.jpg' (104 KB)
Preview of image 'glasses_wip5.jpg'
![glasses_wip5.jpg](/povray.binaries.images/attachment/%3Cweb.4cd479d54d8dfa0d94d713cc0%40news.povray.org%3E/glasses_wip5.jpg?preview=1)
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"Robert McGregor" <rob### [at] mcgregorfineart com> wrote:
> Hi all,
>
> My concept for the "Ouch!" IRTC round...
WOW! Beautiful stuff, and great texturing of the skulls. (Last week, I
hand-painted some fake plaster skulls for Halloween--and your skulls
*definitely* look better!) Thanks for the notes on how you created the scene.
I'm salivating for Z-brush, *gotta* get it.
Ken
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That's really amazing! Congratulations on your accomplishment!
Regards,
Dave Blandston
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