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31 Jul 2024 04:22:19 EDT (-0400)
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From: Bill Pragnell
Subject: Re: Space knot
Date: 18 Oct 2010 06:40:01
Message: <web.4cbc233afa84a3436dd25f0b0@news.povray.org>
Slime <pov### [at] slimelandcom> wrote:
> I think it would be cool if the planet cast a blue light on the bottom
> of the knot.

Hmm, that was the effect I was going for, but even with gray_threshold = 0 it
doesn't look very blue. Perhaps the white of the cloudtops is dominating it.
I'll try switching on media radiosity, see if that makes a difference.


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From: Bill Pragnell
Subject: Re: Space knot
Date: 18 Oct 2010 06:45:01
Message: <web.4cbc2497fa84a3436dd25f0b0@news.povray.org>
"Dave Blandston" <nomail@nomail> wrote:
> Maybe make the spaceship texture a little more metallic?

I started off with metallic textures, but when it was reflective I found it got
too busy, and I lost the nice radiosity shading. A little specular might be
good, but I'd need blurred reflection to get the planet to show up. Perhaps I'll
give it a try, if it doesn't render too slow. I quite like the starwars/nasa
matt white look tho :)

> Very cool picture!

Thx!


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From: Bill Pragnell
Subject: Re: Space knot
Date: 18 Oct 2010 18:35:01
Message: <web.4cbccb3bfa84a3439832b76e0@news.povray.org>
Slime <pov### [at] slimelandcom> wrote:
> I think it would be cool if the planet cast a blue light on the bottom
> of the knot.

How's this? I think it looks much better now, good call!

Bill


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Attachments:
Download 'knotship_orbit2.jpg' (154 KB)

Preview of image 'knotship_orbit2.jpg'
knotship_orbit2.jpg


 

From: Thomas de Groot
Subject: Re: Space knot
Date: 19 Oct 2010 07:36:13
Message: <4cbd82ad$1@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht 
news:web.4cbccb3bfa84a3439832b76e0@news.povray.org...
> How's this? I think it looks much better now, good call!
>

That's it indeed!  Good work!

Thomas


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From: jhu
Subject: Re: Space knot
Date: 19 Oct 2010 19:25:01
Message: <web.4cbe27c5fa84a343fefc1a1d0@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Here's the new version. I think I'm finished with this for now, unless anyone's
> got any particularly inspired (and not too difficult!) suggestions. Making the
> planet was fun, and not nearly as difficult as I thought it would be!
>
> Bill

Very nice image. However, that high up in space, shouldn't the side facing away
from the sun be nearly black in shadow?


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From: John VanSickle
Subject: Re: Space knot
Date: 19 Oct 2010 21:20:57
Message: <4cbe43f9@news.povray.org>
On 10/17/2010 5:50 PM, Bill Pragnell wrote:
> Here's the new version. I think I'm finished with this for now, unless anyone's
> got any particularly inspired (and not too difficult!) suggestions. Making the
> planet was fun, and not nearly as difficult as I thought it would be!

Looks like the architect tended to drink a bit.

Regards,
John


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From: Slime
Subject: Re: Space knot
Date: 20 Oct 2010 00:47:31
Message: <4cbe7463@news.povray.org>
That does look better!

  - Slime


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From: Bill Pragnell
Subject: Re: Space knot
Date: 20 Oct 2010 04:35:01
Message: <web.4cbea96efa84a3436dd25f0b0@news.povray.org>
"jhu" <nomail@nomail> wrote:
> Very nice image.

Thx :)

> However, that high up in space, shouldn't the side facing away
> from the sun be nearly black in shadow?

It's only about 100 miles up. If you look at photographs taken in daylight of
the iss and nasa's sts orbiters, you'll see that they are brightly lit by
earthlight. Even shadowed areas on the moon get a decent amount of earthlight,
and that's 250,000 miles away.


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From: rgathright
Subject: Re: Space knot
Date: 25 Oct 2010 09:20:00
Message: <web.4cc583a0fa84a343eea30b3a0@news.povray.org>
Slime <pov### [at] slimelandcom> wrote:
> That does look better!
>
>   - Slime

Yes, beautiful picture!


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From: Jim Charter
Subject: Re: Space knot
Date: 26 Oct 2010 19:52:50
Message: <4cc769d2$1@news.povray.org>
Bill Pragnell wrote:
> Slime <pov### [at] slimelandcom> wrote:
>> I think it would be cool if the planet cast a blue light on the bottom
>> of the knot.
> 
> How's this? I think it looks much better now, good call!
> 
> Bill
> 
> 
> ------------------------------------------------------------------------
> 
I find it a strangely evocative image, and it has much to do with the 
flat, dead-grey texture.  Like it is the ash from some thing or creature 
baked, incinerated or somehow immolated in such a way that it's every 
detail remained intact

The one thing that bugs me, perhaps, is the orientation, which suggest 
somehow that this is how it would look while  sitting upright on a tabletop.


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