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"jhu" <nomail@nomail> wrote in message
news:web.4a0718c370937c967c6878d10@news.povray.org...
> This image took 225 hours to render. It's just a few blobs together. But
> the
> longest areas of rendering were at the connection of the ears to the body
> and
> the legs to the body. Also there's 5 iterations of the blurred reflection
> code.
> Would converting the blob to a mesh make the render faster?
I doubt it, I think the slow rendering-time is due to recursive blurred
reflections. Try the same scene without reflection (and without focal
blur), and I'm quite sure it'll render in a few seconds
wouldn't look half as cool though :)
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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