POV-Ray : Newsgroups : povray.binaries.images : Lost City Server Time
1 Aug 2024 00:20:54 EDT (-0400)
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From: Robert McGregor
Subject: Re: Lost City
Date: 7 Apr 2009 17:35:00
Message: <web.49dbc5e04279559f4726e92b0@news.povray.org>
> The water is kind of lifeless at this point.  I hope you use some media and
> other tricks to make it more interesting.

Oh sure, that last WIP was just using opaque colors as a placeholder.

Currently I'm working on detailing the water area; I like the media idea, I'll
try it out. I just finished making this image for use as height_field seaweed
floating in the water offshore.

-Rob


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seaweed_hf.jpg


 

From: Robert McGregor
Subject: Re: Lost City
Date: 7 Apr 2009 17:40:00
Message: <web.49dbc7b74279559f4726e92b0@news.povray.org>
Here's the seaweed height_field scattered about randomly a few hundred times
across the (no_image) water surface. This should look pretty good when
submerged and refracted :)

-Rob


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From: Thomas de Groot
Subject: Re: Lost City
Date: 8 Apr 2009 03:54:17
Message: <49dc5829$1@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> schreef in bericht 
news:web.49da8810f7bb8ed94726e92b0@news.povray.org...
>
> BTW, Thomas, I really like your entry (as usual :)
>

Thanks!! Good luck. I am looking forward to your image!

Thomas


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From: Thomas de Groot
Subject: Re: Lost City
Date: 8 Apr 2009 03:55:45
Message: <49dc5881$1@news.povray.org>
Excellent idea.

Thomas


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From: Robert McGregor
Subject: Re: Lost City
Date: 8 Apr 2009 16:45:00
Message: <web.49dd0c3c4279559f4726e92b0@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> Here's the seaweed height_field scattered about randomly a few hundred times
> across the (no_image) water surface. This should look pretty good when
> submerged and refracted :)

Here's a quick test of the lagoon with my height_field seaweed floating in the
water. I tried using media in the water, but with all the water normals, sky
reflections, and floating stuff it's not really visible anyway, so I've decided
against it for this image...

Cheers,
Rob


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wip06.jpg


 

From: Thomas de Groot
Subject: Re: Lost City
Date: 9 Apr 2009 03:00:37
Message: <49dd9d15$1@news.povray.org>
Impressive. Looks like a photograph. You are a master in these kind of 
things.

Thomas


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From: Paolo Gibellini
Subject: Re: Lost City
Date: 9 Apr 2009 10:36:40
Message: <49de07f8$1@news.povray.org>
Hey... stop posting photos here!
;-)
Paolo

 >Robert McGregor  on date 08/04/2009 22:43 wrote:
> "Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
>> Here's the seaweed height_field scattered about randomly a few hundred times
>> across the (no_image) water surface. This should look pretty good when
>> submerged and refracted :)
> 
> Here's a quick test of the lagoon with my height_field seaweed floating in the
> water. I tried using media in the water, but with all the water normals, sky
> reflections, and floating stuff it's not really visible anyway, so I've decided
> against it for this image...
> 
> Cheers,
> Rob
> 
> 
> ------------------------------------------------------------------------
>


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From: Alain
Subject: Re: Lost City
Date: 9 Apr 2009 11:54:41
Message: <49de1a41$1@news.povray.org>
Robert McGregor nous illumina en ce 2009-04-08 16:43 -->
> "Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
>> Here's the seaweed height_field scattered about randomly a few hundred times
>> across the (no_image) water surface. This should look pretty good when
>> submerged and refracted :)
> 
> Here's a quick test of the lagoon with my height_field seaweed floating in the
> water. I tried using media in the water, but with all the water normals, sky
> reflections, and floating stuff it's not really visible anyway, so I've decided
> against it for this image...
> 
> Cheers,
> Rob
> 
> 
> ------------------------------------------------------------------------
> 
Are you sure that's only "a quick test"???

-- 
Alain
-------------------------------------------------
Support bacteria. They're the only culture some people have.


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From: Robert McGregor
Subject: Re: Lost City
Date: 9 Apr 2009 18:00:00
Message: <web.49de6f854279559f4726e92b0@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> Are you sure that's only "a quick test"???

Well, I suppose the real issue is that the code only took a few minutes to write
overall so this was quick in that regard. It's the rendering that's the
bottleneck. I ran several tests over a few hours, that one took an hour or so,
I consider that pretty quick when tweaking things with full refraction &
reflection, heh.

:)


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From: Robert McGregor
Subject: Re: Lost City
Date: 9 Apr 2009 18:15:01
Message: <web.49de72674279559f4726e92b0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Impressive. Looks like a photograph. You are a master in these kind of
> things.
>
> Thomas

Thank you, Thomas :)


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