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I know I said I didn't have more time to work on it at present, and it's true, I
don't. But sometimes my distractions overpower my focus.
I think this is a significant improvement over the previous images.
Post a reply to this message
Attachments:
Download 'palace03.jpg' (230 KB)
Preview of image 'palace03.jpg'
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"Kirk Andrews" <kir### [at] tektonartcom> wrote:
> I know I said I didn't have more time to work on it at present, and it's true, I
> don't. But sometimes my distractions overpower my focus.
I bet this is a typical trait of creative people, and therefore nothing to be
ashamed of :) (I *hope* it is, otherwise I'd have to start worrying about
myself ;))
> I think this is a significant improvement over the previous images.
Oh yeah!
With the big door not showing up that frequently anymore it seems to have lost
"weight" somehow - for the better.
It's a pity the dome doesn't show up; maybe you should reserve the right to
place a few items "by hand".
(BTW, I'm not so much reminded to works of Escher, but some shots of Gilles
Tran, except that he stacked his houses vertically (and they carried a much
darker atmosphere)... but then again, he may have been inspired by Escher,
too...)
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Thats nice!
It kinda reminds me of Skingrad from The Elder Scrolls: Oblivion, especially
with the fuzzy focus.
ian
"Kirk Andrews" <kir### [at] tektonartcom> wrote in message
news:web.4988ca09daf818efda29fa390@news.povray.org...
>I know I said I didn't have more time to work on it at present, and it's
>true, I
> don't. But sometimes my distractions overpower my focus.
>
> I think this is a significant improvement over the previous images.
>
Post a reply to this message
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Kirk Andrews wrote:
> I think this is a significant improvement over the previous images.
This is very very cool. :-) How about a dual-monitor-wallpaper version?
(If it takes a while, I'd be happy to render it and give it back to you if I
can keep the picture itself. :-)
--
Darren New, San Diego CA, USA (PST)
"Ouch ouch ouch!"
"What's wrong? Noodles too hot?"
"No, I have Chopstick Tunnel Syndrome."
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This is cool. I liked the previous one better though, because it looked like
I could walk around it more. On this one I see too many rooftops.
- Slime
[ http://www.slimeland.com/ ]
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"Kirk Andrews" <kir### [at] tektonartcom> schreef in bericht
news:web.4988ca09daf818efda29fa390@news.povray.org...
>I know I said I didn't have more time to work on it at present, and it's
>true, I
> don't. But sometimes my distractions overpower my focus.
>
> I think this is a significant improvement over the previous images.
>
Nice atmosphere indeed.
One strange feature in the back: a roof sticking through an arcade.
A few more domes, please?
Thomas
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Ooh...
Excellent! It seems to be ready to be populated...
;-)
Paolo
>Kirk Andrews on date 03/02/2009 23:49 wrote:
> I know I said I didn't have more time to work on it at present, and it's true, I
> don't. But sometimes my distractions overpower my focus.
>
> I think this is a significant improvement over the previous images.
>
>
> ------------------------------------------------------------------------
>
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"Slime" <fak### [at] emailaddress> wrote:
> This is cool. I liked the previous one better though, because it looked like
> I could walk around it more. On this one I see too many rooftops.
>
> - Slime
> [ http://www.slimeland.com/ ]
Good point. I'm trying to figure out a way to add in stairs and tunnels, which
should help with that.
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "Kirk Andrews" <kir### [at] tektonartcom> schreef in bericht
> news:web.4988ca09daf818efda29fa390@news.povray.org...
> >I know I said I didn't have more time to work on it at present, and it's
> >true, I
> > don't. But sometimes my distractions overpower my focus.
> >
> > I think this is a significant improvement over the previous images.
> >
>
> Nice atmosphere indeed.
>
> One strange feature in the back: a roof sticking through an arcade.
>
> A few more domes, please?
>
> Thomas
Thanks.
I think that's three calls for more domes, now. I had turned their frequency
way down because I felt like they weren't "fitting in" very well. I'll see
what I can do.
Yes, I noticed the roof/arcade problem after it rendered.
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Darren New <dne### [at] sanrrcom> wrote:
> Kirk Andrews wrote:
> > I think this is a significant improvement over the previous images.
>
> This is very very cool. :-) How about a dual-monitor-wallpaper version?
>
> (If it takes a while, I'd be happy to render it and give it back to you if I
> can keep the picture itself. :-)
>
> --
> Darren New, San Diego CA, USA (PST)
> "Ouch ouch ouch!"
> "What's wrong? Noodles too hot?"
> "No, I have Chopstick Tunnel Syndrome."
2400x900? Should be done rendering in a couple hours.
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