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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> Cute!
>
> Nice textures.
>
> Thomas
Thank you so much, Thomas!
http://www.cafepress.com/pigwednesday.293731199#
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Thank you for visiting my site.
This picture is a model on the way whom I make now.
He is a champion of the professional wrestling.
http://www.cafepress.com/pigwednesday
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From: Thomas de Groot
Subject: Re: Super Space Robot 001 - Japan Cool
Date: 25 Aug 2008 10:17:01
Message: <48b2bedd@news.povray.org>
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"Musashi" <but### [at] yahoo co jp> schreef in bericht
news:web.48b27ccf613ac9b88af7a5460@news.povray.org...
> Thank you for visiting my site.
> This picture is a model on the way whom I make now.
> He is a champion of the professional wrestling.
> http://www.cafepress.com/pigwednesday
>
>
I think your anime figures have something really appealling. They bring the
2D world very nicely into the 3D one. Do you have plans to animate them?
Thomas
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> I think your anime figures have something really appealling. They bring the
> 2D world very nicely into the 3D one. Do you have plans to animate them?
>
> Thomas
Thank you Thomas.Of course I want to make movies.However, I do not yet have
technique to make anime. Now,I challenge it! Can you make movies by povray?
http://www.cafepress.com/pigwednesday
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"Musashi" <but### [at] yahoo co jp> wrote:
> > I think your anime figures have something really appealling. They bring the
> > 2D world very nicely into the 3D one. Do you have plans to animate them?
> >
> > Thomas
>
> Thank you Thomas.Of course I want to make movies.However, I do not yet have
> technique to make anime. Now,I challenge it! Can you make movies by povray?
> http://www.cafepress.com/pigwednesday
Animations can be made using POV-ray by rendering the individual frames and
using another program to encode them as video. POV has 'clock' and related
variables to allow someone to move objects, and can render a series of frames
as specified by the user.
Examples can be seen in the animations group, here:
http://news.povray.org/povray.binaries.animations/
As for the 2D look, there are ways of producing it in POV, such as using the
find edges post-process in MegaPov (PP_Find_Edges() macro) or other programs
like PovEdge.
-Reactor
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> Animations can be made using POV-ray by rendering the individual frames and
> using another program to encode them as video. POV has 'clock' and related
> variables to allow someone to move objects, and can render a series of frames
> as specified by the user.
>
> Examples can be seen in the animations group, here:
> http://news.povray.org/povray.binaries.animations/
>
> As for the 2D look, there are ways of producing it in POV, such as using the
> find edges post-process in MegaPov (PP_Find_Edges() macro) or other programs
> like PovEdge.
>
> -Reactor
Thank you for your advice.I will challenge it to make animations.
http://www.cafepress.com/pigwednesday.293591531
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I am challenging to make animations.
Here is the first movie.
http://jp.youtube.com/watch?v=8Qp_10Zg_Ws
Please give me your comment.
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Hmm... This machine appears to be pretty big. But why would someone
construct such an over-sized machine? With that size, it cannot interact
with humans anymore. It would just not fit any human apartment to serve
there for whatever tasks. Yes, it takes a lot of space to accomodate such a
machine. The name seems to be correct.
What is the proposed function for that roboter? Is it doing some reception
tasks in a hotel? Is that the reson for his human-alike shape?
Or is it serving humans with disabilities, and therefore (for an easier
acceptance) it is made looking a little bit like a human?
What are these funny yellow extension on the back? Some kind of
clothing-imitation? Or some decoration? Would it make it impossible for this
machine to pass door frames? Or is it soft?
Can it assist old humans in walking, with its hands? How expanded is its
stock of words? Can it interact with humans in their environment (hotel,
senior apartments, etc.)?
Well, you see this machine raises probably more questions than answers, ha
ha ha!
Greetings,
Sven
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> I am challenging to make animations.
> Here is the first movie.
Nice model, although the movie will be more impressive
if the model itself has some sort of animation. Also,
note that there is a newsgroup "povray.animations".
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Sven Littkowski nous illumina en ce 2008-08-31 16:55 -->
> Hmm... This machine appears to be pretty big. But why would someone
> construct such an over-sized machine? With that size, it cannot interact
> with humans anymore. It would just not fit any human apartment to serve
> there for whatever tasks. Yes, it takes a lot of space to accomodate such a
> machine. The name seems to be correct.
>
> What is the proposed function for that roboter? Is it doing some reception
> tasks in a hotel? Is that the reson for his human-alike shape?
Ever played "Mech Warior"?
>
> Or is it serving humans with disabilities, and therefore (for an easier
> acceptance) it is made looking a little bit like a human?
>
> What are these funny yellow extension on the back? Some kind of
> clothing-imitation? Or some decoration? Would it make it impossible for this
> machine to pass door frames? Or is it soft?
Wings! And those behind the legs are directional fins.
>
> Can it assist old humans in walking, with its hands? How expanded is its
> stock of words? Can it interact with humans in their environment (hotel,
> senior apartments, etc.)?
>
> Well, you see this machine raises probably more questions than answers, ha
> ha ha!
>
> Greetings,
>
> Sven
>
>
It's not a domestic robot but rather a battle-bot. It's designed to work on a
battle field, or, in a large boxing/wrestling ring/arena.
--
Alain
-------------------------------------------------
Taoism: Shit happens.
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