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Hi.
I've been working on my catgirl mannequins and although they're still not
complete (as you'll see from the picture) they have come a long way from
when I started last year. Please I would like your feedback on this pic as
there's a lot to be fixed.
It's all created using just basic shapes, no external model program. How
could I make the sand better as it came out not quite right. Speaking of
the sand, I had a real problem: how can you create an infinite plane that's
partly sand and the rest water going off to the horizon? Because I couldn't
solve the problem I had to turn the camera angle but it works quite well.
Thank you.
James S.
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Attachments:
Download 'catgirls at beach.jpg' (196 KB)
Preview of image 'catgirls at beach.jpg'
![catgirls at beach.jpg](/povray.binaries.images/attachment/%3Cweb.46328efd1261c587b91d91ca0%40news.povray.org%3E/catgirls%20at%20beach.jpg?ttop=443866&toff=3850&preview=1)
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Hey, keep it up. Looks very promising.
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JS nous apporta ses lumieres en ce 27-04-2007 20:02:
> Hi.
>
> I've been working on my catgirl mannequins and although they're still not
> complete (as you'll see from the picture) they have come a long way from
> when I started last year. Please I would like your feedback on this pic as
> there's a lot to be fixed.
>
> It's all created using just basic shapes, no external model program. How
> could I make the sand better as it came out not quite right. Speaking of
> the sand, I had a real problem: how can you create an infinite plane that's
> partly sand and the rest water going off to the horizon? Because I couldn't
Have the sand "plane" tilted. Now, add another, transparent plane with an
interior and set fade_color Your_water_color, fade_distance and ior 1.34 (for
salt water) or 1.3333 (for fresh water) with some normals, or use a large
isosurface with the same interior.
> solve the problem I had to turn the camera angle but it works quite well.
>
> Thank you.
>
> James S.
>
>
> ------------------------------------------------------------------------
>
--
Alain
-------------------------------------------------
Drive A: not responding.. .Formating C: instead
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Cute!!
In POV's Scenes directory, there is an excellent sand texture. The scene is
called isocacti.pov.
Thomas
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"JS" <bos### [at] yahoo co uk> wrote:
>
> Speaking of
> the sand, I had a real problem: how can you create an infinite plane that's
> partly sand and the rest water going off to the horizon? Because I couldn't
> solve the problem I had to turn the camera angle but it works quite well.
>
I would suggest a height field for the sane, (just a bit of gentle hills),
and a separate plane of water; then you get a nice curved shoreline and
water that extends to the horizon.
Nice work.
---
Sam Bleckley
http://www.meetsoup.com/
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