POV-Ray : Newsgroups : povray.binaries.images : Parasite Server Time
15 Nov 2024 01:15:47 EST (-0500)
  Parasite (Message 1 to 9 of 9)  
From: Lonster
Subject: Parasite
Date: 4 Dec 2006 20:05:01
Message: <web.4574c4f6b77a4f31ad5eb7750@news.povray.org>
Yeah, if you mess around long enough you'll come up with something to
render.  In this case I dreamed it, after eating some rather suspicious
seafood.  All spheres and cones.


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From: Stefan Viljoen
Subject: Re: Parasite
Date: 5 Dec 2006 00:05:28
Message: <4574fe18@news.povray.org>
Lonster spake:

> Yeah, if you mess around long enough you'll come up with something to
> render.  In this case I dreamed it, after eating some rather suspicious
> seafood.  All spheres and cones.

Yech. Looks repulsive - very well done.

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Florian Brucker
Subject: Re: Parasite
Date: 5 Dec 2006 03:40:26
Message: <4575307a$1@news.povray.org>
Wow, cool! I especially like the lighting, adds a lot to the image.


Keep this up,
Florian


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From: Lonster
Subject: Re: Parasite
Date: 5 Dec 2006 04:00:00
Message: <web.457533cfa56e388cad5eb7750@news.povray.org>
Stefan Viljoen <spamnot@<removethis>polard.com> wrote:
> Lonster spake:
>
> > Yeah, if you mess around long enough you'll come up with something to
> > render.  In this case I dreamed it, after eating some rather suspicious
> > seafood.  All spheres and cones.
>
> Yech. Looks repulsive - very well done.
>
> --
> Stefan Viljoen
> Software Support Technician / Programmer
> Polar Design Solutions

Thanks, Stefan.  It DOES look repulsive.  I've done a few small animation
tests with it (really repulsive) but don't yet have full control of the
splines so it can stalk across parking lots, waving cars and people in the
air.  It's going to take a little more engineering than the usual bones
based mesh deformation.  But it's coming <ominous backgound music>  BTW,
nice website at Polar Design Solutions.


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From: Bill Pragnell
Subject: Re: Parasite
Date: 5 Dec 2006 06:10:01
Message: <web.45755338a56e388c731f01d10@news.povray.org>
"Lonster" <lon### [at] yahoocom> wrote:
> Yeah, if you mess around long enough you'll come up with something to
> render.  In this case I dreamed it, after eating some rather suspicious
> seafood.  All spheres and cones.

....and is best eaten when live.

http://en.wikipedia.org/wiki/Qagh

Bill :-P


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From: Lonster
Subject: Re: Parasite
Date: 5 Dec 2006 06:30:01
Message: <web.4575572fa56e388cad5eb7750@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> "Lonster" <lon### [at] yahoocom> wrote:
> > Yeah, if you mess around long enough you'll come up with something to
> > render.  In this case I dreamed it, after eating some rather suspicious
> > seafood.  All spheres and cones.
>
> ....and is best eaten when live.
>
> http://en.wikipedia.org/wiki/Qagh
>
> Bill :-P

I'd say "Thank you Bill for the idea" but I don't believe the phrase exists
in
that language.  Substituting the parasite for the turkey in a Norman
Rockwell style Thanksgiving dinner scene would be cool, with Warf offering
the blessing.  Now I gotta model Klingons!


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From: St 
Subject: Re: Parasite
Date: 5 Dec 2006 10:00:24
Message: <45758988@news.povray.org>
Hey, it's the 'Lonster Monster'!!  :)

   That's really good.

      ~Steve~


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From: Lonster
Subject: Re: Parasite
Date: 5 Dec 2006 14:45:00
Message: <web.4575cb27a56e388cad5eb7750@news.povray.org>
See the proto-animation at http://www.youtube.com/watch?v=hUO1CsHJPYs  It
folds down into a rather elegant six-pointed structure.


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From: zorglub
Subject: Re: Parasite
Date: 6 Dec 2006 03:43:10
Message: <4576829e$1@news.povray.org>
It's remind me the "Mind Worm" in the "Alpha Centaury" game.


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