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From: Nekar
Subject: Re: Demonstration of ( very simple) room-macros and some wingsmodels
Date: 19 Oct 2006 02:46:47
Message: <45371f57@news.povray.org>
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"Smws" <smw### [at] poboxcom> wrote in message
news:web.453658434e382f57da53d9e40@news.povray.org...
> Comments, criticism welcome. I know the
> aliasing on the wood floor is terrible, I'm working on it.
Try focal blur instead of antialiasing.
--
-Nekar Xenos
"The truth is out there"
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"Smws" <smw### [at] poboxcom> wrote:
> Here is a picture of a room I am working on, and some Wing models I made for
> it, posted in response to Ingo's thread about house building:
>
http://news.povray.org/povray.newusers/thread/%3CXns9817D1F0C8D51seed7%40news.povray.org%3E/
>
> Actually I think Chris or Jaime's method is better, but since I was doing it
> too, vanity got the better of me. Comments, criticism welcome. I know the
> aliasing on the wood floor is terrible, I'm working on it.
> -Stefan
Great image and really good lighting other that the AA as has already been
mentioned the jug on the table does not look right, the cups and glass ball
seem OK but the jug does not appear to be making contact with the table,
could just be an optical illusion..
Sean
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From: Data Banks
Subject: Re: Demonstration of ( very simple) room-macros and some wingsmodels
Date: 19 Oct 2006 20:16:53
Message: <45381575@news.povray.org>
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"s.day" <s.d### [at] uelacuk> wrote in message
news:web.4537e5836a2185e96268b5aa0@news.povray.org...
> "Smws" <smw### [at] poboxcom> wrote:
>> Here is a picture of a room I am working on, and some Wing models I made
>> for
>> it, posted in response to Ingo's thread about house building:
>>
http://news.povray.org/povray.newusers/thread/%3CXns9817D1F0C8D51seed7%40news.povray.org%3E/
>>
>> Actually I think Chris or Jaime's method is better, but since I was doing
>> it
>> too, vanity got the better of me. Comments, criticism welcome. I know the
>> aliasing on the wood floor is terrible, I'm working on it.
>> -Stefan
>
> Great image and really good lighting other that the AA as has already been
> mentioned the jug on the table does not look right, the cups and glass
> ball
> seem OK but the jug does not appear to be making contact with the table,
> could just be an optical illusion..
>
> Sean
>
Jug - is it my eyes or is it missing a reflection? That would make it look
like it's floating as eyes won't have a reference to say where the table
glass starts
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From: Thomas de Groot
Subject: Re: Demonstration of ( very simple) room-macros and some wingsmodels
Date: 20 Oct 2006 02:53:30
Message: <4538726a$1@news.povray.org>
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"Data Banks" <da_### [at] ihugcomau> schreef in bericht
news:45381575@news.povray.org...
>
>>
> Jug - is it my eyes or is it missing a reflection? That would make it look
> like it's floating as eyes won't have a reference to say where the table
> glass starts
Yes, either the reflection is missing, or it is very faint (because of dark
colour of jug?). If you look carefully there seems to be a very faint
reflection...
Thomas
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From: Jaime Vives Piqueres
Subject: Re: Demonstration of ( very simple) room-macros and some wingsmodels
Date: 20 Oct 2006 07:08:33
Message: <4538ae31$1@news.povray.org>
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Smws wrote:
> Here is a picture of a room I am working on, and some Wing models I
> made for it
Great lighting! The table design is great, and I seem to remember
having seen a real table similar to this one... is it a real design?
About to the "missing" reflection from the black (iron?) pot, I think
it's right: the black parts would not be adding anything to the surface
color... :)
> Actually I think Chris or Jaime's method is better,
I think a mixed method would be better (as long as you don't need
automatic room building): wings3d for the room walls, floor and ceiling,
and POV-Ray macros for the windows, doors, etc..
> aliasing on the wood floor is terrible, I'm working on it.
Forget AA for this kind of scene: use focal blur with a few samples
and then render at twice the final resolution you want, then resize down
with interpolation. I did that for my last interior test and seems to be
what obtains better results:
http://www.ignorancia.org/uploads/images/modern_interior/interior3-060914-1.jpg
--
Jaime
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From: Tek
Subject: Re: Demonstration of ( very simple) room-macros and some wingsmodels
Date: 20 Oct 2006 08:41:08
Message: <4538c3e4@news.povray.org>
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"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> wrote in message
news:4538ae31$1@news.povray.org...
> Forget AA for this kind of scene: use focal blur with a few samples
> and then render at twice the final resolution you want, then resize down
> with interpolation. I did that for my last interior test and seems to be
> what obtains better results:
>
> http://www.ignorancia.org/uploads/images/modern_interior/interior3-060914-1.jpg
Personally I'd say that still has too much noise. The reflective legs on
that chair look almost furry! But the only solution I know of is to use more
samples, so more render time...
--
Tek
http://evilsuperbrain.com
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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> Smws wrote:
> > Here is a picture of a room I am working on, and some Wing models I
> > made for it
>
> Great lighting! The table design is great, and I seem to remember
> having seen a real table similar to this one... is it a real design?
>
> About to the "missing" reflection from the black (iron?) pot, I think
> it's right: the black parts would not be adding anything to the surface
> color... :)
>
> > Actually I think Chris or Jaime's method is better,
>
> I think a mixed method would be better (as long as you don't need
> automatic room building): wings3d for the room walls, floor and ceiling,
> and POV-Ray macros for the windows, doors, etc..
>
> > aliasing on the wood floor is terrible, I'm working on it.
>
> Forget AA for this kind of scene: use focal blur with a few samples
> and then render at twice the final resolution you want, then resize down
> with interpolation. I did that for my last interior test and seems to be
> what obtains better results:
>
> http://www.ignorancia.org/uploads/images/modern_interior/interior3-060914-1.jpg
>
> --
> Jaime
Ah, thanks for the compliments. Indeed the pitcher does have a reflection,
but it is very faint; I think the reflection in general is sort of
unrealistic in this image (indeed, in almost all my images-). Thanks for
the tips- I will try both AA and blur and see which works better. With the
radiosity settings it already takes so long, even with your save-load...
-Stefan
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Thanks to everybody for the compliments. I didn't realize I had done so well
on the lighting, so that is gratifying. I guess I will continue to work on
this image (IRTC and Life permitting). Watch this space for updates with
shelves, curtains, etc...
-Stefan
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From: Data Banks
Subject: Re: Demonstration of ( very simple) room-macros and some wingsmodels
Date: 20 Oct 2006 12:24:48
Message: <4538f850@news.povray.org>
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"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:4538726a$1@news.povray.org...
>
> "Data Banks" <da_### [at] ihugcomau> schreef in bericht
> news:45381575@news.povray.org...
>>
>>>
>> Jug - is it my eyes or is it missing a reflection? That would make it
>> look like it's floating as eyes won't have a reference to say where the
>> table glass starts
> Yes, either the reflection is missing, or it is very faint (because of
> dark colour of jug?). If you look carefully there seems to be a very faint
> reflection...
>
If it's there, I can't make it out on my monitor. That's probably why the
jug seems to hover, anyway. Over-all the scene is damn good! Better than I
could manage
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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> (...) The table design is great, and I seem to remember
> having seen a real table similar to this one... is it a real design?
Yes, and one is sitting in my living room :) very convenient
-Stefan
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