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4507ed42$1@news.povray.org...
> > Rendered on forty (40) Pentium4 3GHZ CPU's (twenty dual-core machines)
over
> > the internet using my MegaPOV XRS tools :-). Render time: ~6.5hrs
>
> Wait, let me get this straight... You used TWENTY COMPUTERS, and it
> STILL took SIX HOURS??? o__O
Hi max_gradient low accuracy isosurface, lot of media and radiosity, what do
you expect else? :-)
Marc
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"George Pantazopoulos" <go### [at] tomyaboutpage> wrote in message
news:web.4507e8768bb092ec0bad8570@news.povray.org...
>
> "What would you do different with a clean slate to start over with?"
>
>
> Rendered on forty (40) Pentium4 3GHZ CPU's (twenty dual-core machines)
over
> the internet using my MegaPOV XRS tools :-). Render time: ~6.5hrs
>
> Command line:
> +BS32 +w1600 +h800 +a0.025 +am2 +r3
>
> Enjoy,
> George
>
> http://www.gammaburst.net
It's amazing looking, no doubt. However I think the white foam on the shores
is a little distracting. I think it looks best when it is very thing, like
on the larger body of water on the right, or on the water on the bottom
middle.
The subtle colors and shadows crossing the entire landscape are wonderful.
Who ever knew grey and brown could look so nice?
-r
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"George Pantazopoulos" <go### [at] tomyaboutpage> schreef in bericht
news:web.4507fe64bf995f33e4c60b4a0@news.povray.org...
>
>> >
>> > "What would you do different with a clean slate to start over with?"
>> >
>> About the same...without humans :-)
>>
>
> Youre one of the robots from Futurama aren't you? :^)
>
How did you guess?
Thomas
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"Thomas de Groot" <t.d### [at] internlnet> wrote:
> > Youre one of the robots from Futurama aren't you? :^)
> How did you guess?
Render my shiny metal ass!
had to be done
B
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Breathtaking image. Its shortcomings are absolutely flattened by its visual
impact. Talk about broadening one's POV-Ray horizons! I find this sort of
thing a great inspiration.
Furthermore, the audacity of your CGI agriculture leaves me gasping for CPU
cycles! :-)
Bill
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Wow!! That's great. I find the foam a little out of place though.
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Ross wrote:
> The subtle colors and shadows crossing the entire landscape are wonderful.
> Who ever knew grey and brown could look so nice?
>
Braque/Picasso?
http://tinyurl.com/km42n
It is a beautiful render though.
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> It's amazing looking, no doubt. However I think the white foam on the shores
> is a little distracting. I think it looks best when it is very thing, like
> on the larger body of water on the right, or on the water on the bottom
> middle.
>
> The subtle colors and shadows crossing the entire landscape are wonderful.
> Who ever knew grey and brown could look so nice?
>
> -r
I agree with you and others that the foam is too much. And I also like the
subtle colors and haze. Thanks for your critique!
George
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>
> That was my thought when I saw the foam lining following the shores :-)
> And the clouds? pigment media or df3?
> Excellent image!!
>
Hey, thanks Marc! And yeah the clouds are media :)
George
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"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Breathtaking image. Its shortcomings are absolutely flattened by its visual
> impact. Talk about broadening one's POV-Ray horizons! I find this sort of
> thing a great inspiration.
>
> Furthermore, the audacity of your CGI agriculture leaves me gasping for CPU
> cycles! :-)
>
> Bill
I agree it does have its shortcomings but I've always been a sucker for
visual impact :) I definitely want to get better at making an entire
composition. I like stuff like Gilles Tran's artwork that is like reality
with some off-the-wall twist :)
Glad you enjoyed it!
George
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