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Fair comments - I'll have a look at renumbering - starting 314 bottom left -
going right then up! Probably will be better.
Thanks for the advise on (c).
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Reorganised the balls.......
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the_ajj wrote:
> Reorganised the balls.......
Other than saying I love the look of this ....
... I think this organisation is very poetic. The more digits you get
into pi, the harder it is to calculate .. it just gets fuzzier and
fuzzier :)
Cheers!
Rick Measham
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On Mon, 21 Nov 2005 10:05:10 +1100, Rick Measham wrote:
> the_ajj wrote:
>> Reorganised the balls.......
>
> Other than saying I love the look of this ....
>
> ... I think this organisation is very poetic. The more digits you get into
> pi, the harder it is to calculate .. it just gets fuzzier and fuzzier :)
Yes, I agree with this, very cool poetry there.
Jim
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Jim Henderson schrieb:
> On Mon, 21 Nov 2005 10:05:10 +1100, Rick Measham wrote:
>
>> the_ajj wrote:
>>> Reorganised the balls.......
>>
>> Other than saying I love the look of this ....
>>
>> ... I think this organisation is very poetic. The more digits you get into
>> pi, the harder it is to calculate .. it just gets fuzzier and fuzzier :)
>
> Yes, I agree with this, very cool poetry there.
Right. That is great. Where is the 1600x1200 Version to use it as a
desktop background?
--
mat### [at] matwei de
http://www.matwei.de
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very nice.
If I may just make one comment, i think the focal blur is a bot over the
top.
Half the blur would look better i think. If you get this much blur then your
nose is so close to the object that you would expect some distortions
towards the edge of the image.
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I find it nice, too. By the way, how did you get pi's digits? Did you just
write the first 45 of them, or did you use some algorithm to calculate as
many as wanted?
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"Frango com Nata" <nomail@nomail> wrote:
> I find it nice, too. By the way, how did you get pi's digits? Did you just
> write the first 45 of them, or did you use some algorithm to calculate as
> many as wanted?
Nothing too fancy I'm afraid. I got the digits themselves off the web. I
then created an image map for each of the balls with the relevant digits.
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Just plain sweet me likes.
"the_ajj" <nomail@nomail> wrote in message
news:web.4382fbe3663c0519a43155f60@news.povray.org...
> "Frango com Nata" <nomail@nomail> wrote:
> > I find it nice, too. By the way, how did you get pi's digits? Did you
just
> > write the first 45 of them, or did you use some algorithm to calculate
as
> > many as wanted?
>
> Nothing too fancy I'm afraid. I got the digits themselves off the web. I
> then created an image map for each of the balls with the relevant digits.
>
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"the_ajj" <nomail@nomail> wrote:
> By the way, how did you get pi's digits? Did you just
> > write the first 45 of them, or did you use some algorithm to calculate as
> > many as wanted?
>
> Nothing too fancy I'm afraid. I got the digits themselves off the web. I
> then created an image map for each of the balls with the relevant digits.
If you like, I can translate a short Pi generator into POV SDL that will
give about 700 digits before it gets overflow errors. On a related note, I
posted a POV scene file a few months back that can calculate e to millions
of digits. I'll repost it if you like.
PS. Nice concept. Years ago, I wrote a PostScript program to print pi in an
exponential spiral, and I've recently been thinking of converting it
(somehow) into POV SDL.
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