But for 3-D splines I still prefer pure trig or LOGO at this point. There
may be some Inkscape features I missed in the hour or so I've played with
it. This was first test render after throwing these highly reflective
sphere_sweeps into an old media experiment. I came home four hours later
to find it rather overexposed, so I confess I did tweak the brightness and
contrast a bit.
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