POV-Ray : Newsgroups : povray.binaries.images : Toy Plane ~52 kb Server Time
8 Aug 2024 16:16:36 EDT (-0400)
  Toy Plane ~52 kb (Message 1 to 6 of 6)  
From: Burki
Subject: Toy Plane ~52 kb
Date: 1 Jul 2005 07:20:00
Message: <web.42c5263c91c377e94f17dd8d0@news.povray.org>
Hi all,
this plastic toy plane always stands on my monitor, so I thought it was time
to model it with Wings3D. It lasted some time to figure out how to apply
the logo onto the wing...
You normally get this plane as a present when you depart from Hamburg
Airport, but this one I found in a geocache nearby called "Runway"


The plane is sitting on a cube with image_ and bump_map from a screen copy
of the airport's web site.
Exporting with the Povray-Plugin in Wings3D didn't work, but via
Wavefront.obj and Poseray it was fine. The logo for the wing I made with
Corel Draw.

Rendered in less than two minutes as there is only one point light and no
photons nor radiosity.

Not a great work, but perhaps you like it,

Bu.


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Attachments:
Download 'toy_plane.jpg' (52 KB)

Preview of image 'toy_plane.jpg'
toy_plane.jpg


 

From: Marneus Calgar
Subject: Re: Toy Plane ~52 kb
Date: 1 Jul 2005 07:45:09
Message: <42c52cc5@news.povray.org>

> Hi all,
> this plastic toy plane always stands on my monitor, so I thought it was time
> to model it with Wings3D. It lasted some time to figure out how to apply
> the logo onto the wing...
> You normally get this plane as a present when you depart from Hamburg
> Airport, but this one I found in a geocache nearby called "Runway"

> 
> The plane is sitting on a cube with image_ and bump_map from a screen copy
> of the airport's web site.
> Exporting with the Povray-Plugin in Wings3D didn't work, but via
> Wavefront.obj and Poseray it was fine. The logo for the wing I made with
> Corel Draw.
> 
> Rendered in less than two minutes as there is only one point light and no
> photons nor radiosity.
> 
> Not a great work, but perhaps you like it,
> 
> Bu.
> 
> 
> ------------------------------------------------------------------------
> 
Nice modeling and nice colors !

-- 
Dark Skull Software
http://www.darkskull.net

A+


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From: Alain
Subject: Re: Toy Plane ~52 kb
Date: 1 Jul 2005 09:50:35
Message: <42c54a2b$1@news.povray.org>
Burki nous apporta ses lumieres en ce 2005-07-01 07:17:
> Hi all,
> this plastic toy plane always stands on my monitor, so I thought it was time
> to model it with Wings3D. It lasted some time to figure out how to apply
> the logo onto the wing...
> You normally get this plane as a present when you depart from Hamburg
> Airport, but this one I found in a geocache nearby called "Runway"

> 
> The plane is sitting on a cube with image_ and bump_map from a screen copy
> of the airport's web site.
> Exporting with the Povray-Plugin in Wings3D didn't work, but via
> Wavefront.obj and Poseray it was fine. The logo for the wing I made with
> Corel Draw.
> 
> Rendered in less than two minutes as there is only one point light and no
> photons nor radiosity.
> 
> Not a great work, but perhaps you like it,
> 
> Bu.
> 
> 
> ------------------------------------------------------------------------
> 
Care to make it with photons and some distersion? Remove the caustics keyword if you
try it.

Alain


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From: Scott David Daniels
Subject: Re: Toy Plane ~52 kb
Date: 1 Jul 2005 15:23:25
Message: <42c5982d@news.povray.org>
When you get happy with this work a signature into the texture and
contact the airport; they may well want a copy for an advert.


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From: Burki
Subject: Re: Toy Plane ~52 kb
Date: 1 Jul 2005 18:45:00
Message: <web.42c5c630defbffa7d61e8c370@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
nor radiosity.
> Care to make it with photons and some distersion? Remove the caustics keyword
> if you try it.

I tried it. I rendered it with photons (and without dispersion first), but
the shadows were too harsh. After your posting I tried it  again with  a
photons' spacing of 0.05 (previous was default spacing 0.01) and the
shadows seemed to be a little washed out. A compromise of 0.02 looked quite
nice, so I rendered it again with this spacing and an additional dispersion
1.05 and dispersion_samples of 20. That's the image of the second upload.
I think, this scene is an example where simpler is better, especially when
it's only a simple scene.
In my opinion the picture without photons is better.

Thank you Alain, you gave me the necessary kick to explore more!

Yours,
Bu.



BTW: rendering time with photons/dispersion was 3h 11' 30''
Without see above   ;-)


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Attachments:
Download 'toy_plane_photons.jpg' (58 KB)

Preview of image 'toy_plane_photons.jpg'
toy_plane_photons.jpg


 

From: Burki
Subject: Re: Toy Plane ~52 kb
Date: 1 Jul 2005 18:45:00
Message: <web.42c5c6e0defbffa7d61e8c370@news.povray.org>
Scott David Daniels <Sco### [at] AcmOrg> wrote:
> When you get happy with this work a signature into the texture and
> contact the airport; they may well want a copy for an advert.

Perhaps I'll contact them. Just I don't know their frequency...
 Anyway: It's not appropriate for an ad. Passengers might think they'd be
stucked into planes like these     :)

Yours,
Bu.


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