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Hans Fink <mas### [at] pecos no spam de> wrote:
> Hope you will provide more of your awesome work to the public.
>
I on the other hand hope he will provide more of his *awsome* work to the
public.
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Renderdog wrote:
> Still not quite happy with this one, probably need media
> for more realistic eyes and the leaf needs a better texture...
>
> Mark Slone
> April 1, 2005
>
>
> ------------------------------------------------------------------------
>
How did you do the texture on the ground, procedural or image map?
You may want to tweak the mesh (assuming its a mesh, looks like it might
be CSG) on the cat.
Focal blur would add a nice effect.
Maybe add some specular to the fur, it seems a bit dull ;)
--
~Mike
Things! Billions of them!
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"Renderdog" <slo### [at] hiwaay net> wrote in message
news:web.424d660369c3dc9cb8a63dd50@news.povray.org...
> Still not quite happy with this one, probably need media
> for more realistic eyes and the leaf needs a better texture...
>
Was this done with superficial UVXMS? The BSSRDF looks great, though. I'm
guessing that you used Maxwell to render this.
Here is something that I've been working on for quite some time. It uses
all of the things that I mentioned in my off-topic post. Unfortunately, it
cannot be rendered like this in POV-Ray.
It took 366 days to render on a supercluster of 6.02e23 Itanium processors.
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Attachments:
Download 'RSOCP.jpg' (8 KB)
Preview of image 'RSOCP.jpg'
![RSOCP.jpg](/povray.binaries.images/attachment/%3C424d9f0d%40news.povray.org%3E/RSOCP.jpg?preview=1)
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"Paris." <par### [at] hotmail com> wrote in message
news:424d9f0d@news.povray.org...
>
> It took 366 days to render on a supercluster of 6.02e23 Itanium
> processors.
>
Perhaps if you had rendered a mole it would have taken less time.
--
Jeremy
www.beantoad.com
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"Paris." <par### [at] hotmail com> wrote:
> Here is something that I've been working on for quite some time. It uses
> all of the things that I mentioned in my off-topic post. Unfortunately, it
> cannot be rendered like this in POV-Ray.
The reflections looks real! My new desktop background.
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please stop posting photographs to this ng...
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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Cheat! I suspect you used a mouse driven application.
Alf
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I think you WIPPED the cat a little too hard, you meany!
"Alf Peake" <alf### [at] peake42 freeserve co uk> wrote in message
news:424db9eb@news.povray.org...
> Cheat! I suspect you used a mouse driven application.
>
> Alf
>
>
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Very realistic!
Please send me the source file.
You can get the bonus 100yen :)
See:
http://home.hiwaay.net/~slone/bonus.html
Regards
miyoken
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Severi Salminen wrote:
>>>Nooooo, quite the opposite! I find this scene extremely realistic.
>>>If only I could do such marvelous work in pov!
>>
>>Somehow I think mr. Salminen was being sarcastic ;).
>
>
> Me? Sarcastic? On the 1st of April?? In your dreams ;-)
>
> I should've been double sarcastic saying the very common phrase: "Stop
> posting photographs to this group!" But no-one would have laughed at all...
>
> S.S
>
(Couldn't resist, having learnt this last week in my
2nd year of Finnish evening course.)
-Hans-
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